Posts by grumbo! (Happy! the Hippo)
tysm i appreciate it!!
happy has become a slick type game
sure why not lol www.youtube.com/watch?v=J0Nb... i'll upload some of the other tracks later too
hate when that happens 😔
introducing egwin, my latest oc
with basic working 3D coordinates, physics, and collision. there was absolutely zero reason to do all this
i made a point and click/pet simulator thing in unreal's UMG (these are all just UI elements lol)
#unrealengine #gamedev
i love the art style! we need more antichamber style games lol
Today I released Scythe 0.4.0 which brings Hotspots to Unreal 5.5: 🧵(1/9)
ok but does your game have a dedicated slick button
#gamedev #unrealengine #indiedev
i can only hope to become as cool as him one day 😔
slick edward is getting a little too slick and he’s making me insecure :(
#unrealengine #gamedev #indiedev
We're debuting our very first game, Cat Secretary, at PAX East
Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover!
🐭 We'll see you at Booth 15093 😻
#PAXEast #gamedev #indiegame #cozygame
slick edward
introducing my new OC, slick edward
custom movement in unreal is fun
i made light booleans for my stylized lighting plugin! it is very nice being able to exclude/include certain lights in certain areas (and cast basic shadows)
#unrealengine5 #ue5
works for point lights too (this one isn’t animated but you get the idea)
my plugin’s custom lights support colored/animated materials now lol
#unrealengine #ue5 #gamedev
The Video Game History Foundation Digital Archive is now available to the general public.
A lot of content.
Dev documents, behind the scenes, collections of magazines, history you know.
Please do donate if it is possible, as they did an amazing job gathering this info.
archive.gamehistory.org
added cel shading to my custom lighting plugin for UE5 :) it’s handled in the actual lighting calculation, so it works properly with lighting and shadows (no post processing except the outlines). still WIP but really happy with it!
#unrealengine #ue5 #gamedev #gameart
man i’ve been waiting so long for someone to make exactly this, can’t wait to try it later
it is not beautiful blue skies and golden sunshine today :(
RIP david lynch :( i wouldn't be making the stuff i'm trying to make without his work
i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff
one of the few people to actually change the way i see art as a whole. heartbroken :(
does my PS2 style game count lol
np!!