Advertisement · 728 × 90

Posts by Wide Kotik

Getting back into gamedev!

6 months ago 11 0 1 0

Oh! Sorry! I am not familiar enough with those to give advice then

11 months ago 1 0 1 0

Good cap! If you feel sleepy afterwards, then you should sleep more hours at night.

11 months ago 1 0 1 0

Nap is better

11 months ago 1 0 1 0
Post image

widekotik.itch.io/tea-samowar/...

Some slight edits but also enable multithreaded mode in export. Hope it still works for players.
(Warning, I think I may have overdone with sounds. I had gamedev muted but ow, making gun shoot 5 bullets make it too loud.)

#Gamedev #Indiedev

1 year ago 7 0 0 0

20_games_challenge.gitlab.io/challenge/
I think I will do this

1 year ago 0 0 0 0

Does panning work for anyone else?

1 year ago 0 0 0 0

Took a while but upgraded my Godot projects to use UID instead of Res when loading from scripts.

Hover mouse over res link. Click on show in filesystem. Right click on selected file, copy UID. Replace.

1 year ago 0 0 0 0
Advertisement
Samowar 2100 version 3

Samowar 2100 version 3

widekotik.itch.io/samowar-2100...

Cracking at RTS by adding ability to move camera around. Though I don't think Godot two-fingers panning works when exported to HTML5, huh? It worked on private native Android build.

#Gamedev #Indiedev

1 year ago 9 3 1 0

I fear Godot getting so many editor quality of life features that not all of them can be found in docs!

1 year ago 1 0 0 0

There is one direction 2D vector not to normalize: camera movement in strategies

1 year ago 0 0 0 0

Might have been too optimistic to expect it to run well on my phone. Oops. Html5, GDScript, phone... Need to think how to optimize

1 year ago 0 0 0 0
Tea Samowar version 8

Tea Samowar version 8

widekotik.itch.io/tea-samowar/...

Added 24 players (bots) map to Tea Samowar. Had to handle architecture around to support more than 4.

#Gamedev #Indiedev

1 year ago 8 2 1 0

How has it been going for the few months?

1 year ago 0 0 1 0
Samowar 2100 version 2

Samowar 2100 version 2

widekotik.itch.io/samowar-2100...

Struggling with RTS, another baby step

#Gamedev #Indiedev

1 year ago 2 2 0 0
Post image

widekotik.itch.io/tea-samowar/...

Sorry, was on a long break.
Added some pathfinding. Had to change bodies to be round instead of square, haha.

#Gamedev #Indiedev

1 year ago 8 3 0 0
Post image

6th version of Tea Samowar. Handled some more menu GUI and added the second level. Bots don't know how to navigate it yet but I still learned a lot!

widekotik.itch.io/tea-samowar/...

#Indiedev

1 year ago 1 0 0 0

Ah!! Phone virtual keyboard doesn't work properly in html5 build! It worked on native Android

1 year ago 0 0 0 0
Advertisement
Post image

widekotik.itch.io/tea-samowar/...

Sorry, I was sick. In fifth version I made phone controls a bit better and changed my understanding of code architecture to allow more dynamic amount of bots and frags.

#Gamedev

1 year ago 4 0 1 0
Post image

widekotik.itch.io/tea-samowar/...

Added medkits to Tea Samowar, teached AI to use them, gave them feet. Good job me!

#Gamedev

1 year ago 7 0 0 0
Preview
Samowar 2100 by Wide Kotik Grid-based RTS

Not proud of it, too early, but this is my first progress of rts game.
widekotik.itch.io/samowar-2100

1 year ago 1 0 0 0

Oh, rts is hard...

1 year ago 0 0 0 0

Happy New Year!

1 year ago 0 0 0 0

In Godot: trying to design HUD and menu without "touch emulate mouse" looks to be very hard. Keeping it turned on feels essential. But then it's harder to design sensor gameplay if both mouse and touch are involved.

I guess I have to disable mouse in gameplay if touch screen is detected.

1 year ago 1 0 0 0

Maybe just a Harvester unit

1 year ago 1 0 0 0
Advertisement

I want to make a very simple RTS. Like the first ones... I wonder what the first proto should have...

1 year ago 1 0 0 0
Video

Are you ready for a bouncing blast from the past? Direct your bouncy ball to the goal and watch it endlessly bounce, breaking walls along the way!

Now available on the App Store and Google Play Store! Links down in the comments~

#puzzlegames

1 year ago 2 1 1 0

Oh no, I just want to make yet another prototype.
But learning various game architectures in Godot is not a waste of time!

1 year ago 7 0 2 0
Video

I found a secret dance party at the core of the world

1 year ago 37 3 1 0