Advertisement · 728 × 90

Posts by William Scoones

Post image

CONTRIBUTE TO GAME AUDIO RESEARCH!

If you’re interested in helping with #gameaudio research by filling a short survey and playing an even shorter game, please use the below link or scan the QR code!

lnkd.in/e3wieP37

This is a project I’m leading as part of my Master’s in Game Audio at LBU.

6 months ago 3 0 0 0

For the #Wwise gurus out there - I am soon planning to get my final project (UE5-Wwise) added as a repository on #GitHub . Anything I should be worried about with this that I should know first?

10 months ago 2 0 0 0
Post image

Nick Mitchell will be joining us as our first guest in the From Student To Professional talk series here at Leeds Beckett!

If you are interested in this talk, sign up with the link below!

docs.google.com/forms/d/e/1F...

#gamedev #gamedesign #studenttoprofessional

10 months ago 5 2 0 0

Thanks man, all the best - always looking to improve and hear perspectives on sound design, learning all the time 😁

10 months ago 2 0 0 0

Thanks for all this James! Some points I’ve heard from others as well in terms of hit reactions bass stuff and the wow factor. Your point about going into the “OTT” territory with re-designs also makes sense!Wwise, totally agreed;- working on a very exciting Wwise project currently to rectify this!

10 months ago 1 0 1 0
Video

My newest #gameaudio reel - This comes as I am now actively seeking work in the games industry as a sound designer, hoping to work on both asset design and implementation.

Sound Design performed using Reaper, implementation work performed in Unreal, Unity and FMOD. Music written using Furnace!

10 months ago 6 0 1 0
Post image

Meet Arminas, our Programmers’ rep and 1/2 of our community managers.

Arminas is responsible for building, growing, and managing the society’s community. He will also represent programmers’ interests by sharing relevant content like jobs and sources to the server. #gamedev #GDS #programmer #student

1 year ago 5 2 0 0

Mario means that positive escapism that is always there, ready to take you on a great journey no matter how good or bad your day has been

1 year ago 2 0 0 0
Post image

Meet 1/2 of our social media managers Becca

She will be creating content to post as well as interacting with followers and posting the most up to date news within the society. She will also monitor social media to assess performance and latest trends.
#gamedev #student #socialmediamangement

1 year ago 9 2 0 1

Welcome to the team, Leo :D @leoveselyaudio.bsky.social

1 year ago 2 0 0 0
Advertisement

Happy to be working with you Rebecca!!

1 year ago 0 0 0 0

Happy to have you on the team @lukarollings.bsky.social

1 year ago 0 0 0 0
Post image

Meet our Vice President, Grace!

Grace will be supporting our executive team in the day-to-day running of the group, as well as helping to provide and execute big ideas, to continuously improve on the quality of what GDS can provide to members!

#GameDev #Student #GameArt #ConceptArtist

1 year ago 10 1 0 0
Post image

Meet our President, @willscoonesaudio.bsky.social !

As President, Will is responsible for general maintenance and admin for the society, and leading the vision to make it better week-by-week by co-ordinating events such as game jams.

#gamedev #gaming #student #gamedevelopment

1 year ago 9 3 0 0
Dialogue Editing and Mastering, Spectral Editing - William Scoones Audio
Dialogue Editing and Mastering, Spectral Editing - William Scoones Audio YouTube video by William Ahlert

In this video I outline my approach to mixing, editing and mastering dialogue to be implementation-ready. Includes spectral editing within #reaper and working to specific loudness levels.
#gameaudio #audiopostproduction #dialogue #dialogueeditor

1 year ago 1 0 0 0

Had a similar issue recently with a VA editing test, though luckily that one was a sine wave so no harmonics to worry about. It’s at times like that when I wish I was working with iZoTope 😅 Reaper’s spectral functions are great but it definitely isnt at the same level feature-wise.
Lmk how it goes!

1 year ago 1 0 0 0
Sound Design Showreel - William Scoones Audio
Sound Design Showreel - William Scoones Audio YouTube video by William Ahlert

I have updated my flagship #sounddesign showreel, following feedback from game industry professionals.

Thank you to all who gave feedback, and this is just the start as I continue to improve my craft as a #sounddesigner .

My next step will be to make a new reel with totally different clips!

1 year ago 1 0 0 0
Preview
Want a job in sound? Stop networking. | A Sound Effect Here's why you might want to rethink your networking mindset:

Want a job in sound? Stop networking: https://www.asoundeffect.com/sound-networking/ #sounddesign #soundeffects #gameaudio #gamedev #indiedev #filmsound #filmmaking #audiopost #postproduction

1 year ago 8 1 0 1

Got some annual leave from my work coming up which will be great for FINALLY updating my portfolio…what are some good project ideas to keep sharp and improve/showcase my craft?

1 year ago 0 0 0 0
Preview
William Scoones on LinkedIn: Feedback is KEY! 🔑 Wanted to share a brief example of the importance of… Feedback is KEY! 🔑 Wanted to share a brief example of the importance of feedback in this recent sound re-design I did. Feedback was collected from my…

Some content on my previous Magic Sound re-Design, with a before and after from valuable feedback I got from my colleagues as well as industry professionals. Absolutely vital to my continued improvement as a sound designer!

1 year ago 1 0 0 0
Advertisement

Thank you JV!
I definitely see what you mean in terms of some modern bass cronch being cool though having a potential fatigue. I’ve interpreted this as a “slow time” spell which would be the player’s ‘desperation move’ if you like, so we could get away with some of that crunch making its way in. 😁

1 year ago 2 0 0 0

I love the recent resurgence of indie games with this style of graphics! I hope it becomes as prominent as 2D pixel art in the indie scene.

1 year ago 2 0 0 0

Dog noses are always absolutely freezing. I’ve got four labs at home, and I’ve had this exact experience in the past. It was Skyrim though

1 year ago 1 0 0 0
Post image

Publishing a fresh #audiojobs newsletter later today (featuring 20 new jobs) - subscribe here to get it sent straight to your inbox when it's out 👉 https://soundlister.com/subscribe/ #gamejobs #filmjobs #gameaudio #filmsound #postproduction #audiopost #gamedev

1 year ago 6 1 0 0
Video

Hello, world!

I am a UK-based Sound designer and Composer for games, currently studying toward the industry-leading MSc Sound and Music for Interactive Games at Leeds Beckett.

For my first post on BlueSky, I'd love to share this little magical clip I worked on recently. Any thoughts?
#gameaudio

1 year ago 4 0 1 0