Day 54 - Tower
Dug up this old goody of when I was first trying VFX stuff in UE4! I have a few more examples I'll add in the comments here too.
I've been swamped with the peak of tax season starting here, so my daily posts will be a bit more sporadic.
#indiedev #vfx #gamedev #ue4 #365piece
Day 53 - Keeping a Secret
Posting this for yesterday, a bit from the group project, I’ve been trying to make a “treadmill” of tiles to fake the visual of moving tracks. Excited to get it working!
#indiedev #gamedev #UE5 #Blueprints #coding #techart #365piece
Day 52 - Deep in Thought
Went on a Halls of Torment-induced tangent to see what sort of performance I could get with stock assets/basic logic in Unreal.
If nothing else it was entertaining!
#Unrealengine5 #indiedev #solodev #gamedev #365piece
Day 51 - Fanart
I love and miss JSPlacement, I used it when I was first learning Blender to do neat backgrounds. Here's one of them from way back when.
#Blender3D #3DArt #Art #Artsky #Techart #365piece
Day 50 - Breaking the Rules
Here's a snip from when I was trying out FaceIt (Blender addon for facial mocap) and an in-progress shot from an unfinished environmental piece I was following a course for. I should probably revisit it at some point
#indiedev #gamedev #UE5 #Blender3d #Mocap #365piece
Day 49 - Stripes
Working a bit on the wind particle VFX and the post process outline + occlusion silhouette. Pretty on the nose for the prompt :P
#unrealengine5 #VFX #Art #3DArt #Artsky #365piece
Day 48 - Childhood
Related to the vid and the prompt, you remember being a kid and doing the goofiest walk you could think of just to get a reaction from people?
Yeah that's the gist 😂
#gamedev #indiedev #proceduralanimation #ue5 #rigging #animation #3danimation #365piece
Day 47 - Creation
Working more on the procedural walking setup. Breaking out more parameters to give more unique character for each guy we'll have in the project. Fun to break things with higher values.
#indiedev #gamedev #unrealengine5 #UE5 #ProceduralAnimation #Animation #365piece
Day 46 - Family
Behold, the prop family so far! Definitely going to try and make some more fleshed out posts soon, mainly just trying to keep my head above water with work and the group project with the dev friends.
#indiedev #gamedev #blender3d #3dmodeling #art #365piece
Day 45 - Illusion
So this is actually from 4 years ago, but I think I'm going to adapt the logic via material WPO and either GPU Distance Fields or RTs to see if I can run it as a real time effect in Unreal.
#blender3d #VFX #geonodes #art #365piece
Day 44 - Two Roads
Had a big day with work. ""Promotion"" + pay raise, but lots of new responsibilities. Good the feel needed though! c:
Here's a somewhat related snip, definitely feeling torn between pure animation vs. game dev every so often.
#Blender3D #Animation #Art #3DAnimation #365piece
Day 43 - Dying
Exploring a bit with procedural animation. Using the control rig example by Lincoln Margison on my hotdog man and it's a lot nicer feeling than the cycles I was working on.
#UE5 #UnrealEngine5 #3DAnimation #Animation #Art #Rigging #3DModeling #indiedev #gamedev #365piece
Day 42 - Standing Still
Look at him go! I’m workshopping the rig for the collab project, but hotdog man is about to get schmooving.
#Blender3D #Rigging #Animation #indiedev #art #365piece
Day 41 - Teamwork
Here's another old snip to please the social media gods. Been working on a hobby project with a few other devs so we have something for our portfolios, but we want to wait on actually showing anything 'til we can do a proper announcement. (Soon™ :))
#indiedev #UE5 #VFX #365piece
Day 40 - Rated
I can’t believe I have this many peeps following me. Figured I can post this for today’s piece as I broke 40!
Thanks to the real peeps here, and also the bots I guess? Every bit of interaction helps. I’m hoping to get back to video making once my seasonal job is done. c:
#365piece
Day 39 - Dreams
These guys are from an old project that turned into the basis for character customisation I use for body proportions. May revisit Gfur in the future 🤔
#gamedev #indiedev #solodev #art #animation #365piece
Day 35 - Hold my Hand
Another throwback video to a similar-to-yesterday vfx I had done awhile ago, this time using decals inside the particle system. Want to experiment with systems that have multiple phases in the future.
#indiedev #solodev #gamedev #UE5 #VFX #art #365piece
Day 34 - Stars
Finally got to flex my VFX muscles for real since starting my seasonal gig. Had to relearn event handlers but I'm happy with how this one is turning out.
#VFX #solodev #indiedev #gamedev #ue5 #Niagara #Unrealengine5 #pretty #artsky #art #sparkles #365piece
Day 33 - Expectations
𝘈 𝘛𝘳𝘢𝘷𝘦𝘭𝘦𝘳 𝘪𝘯 𝘵𝘩𝘪𝘴 𝘸𝘰𝘳𝘭𝘥 𝘪𝘴 𝘰𝘯𝘭𝘺 𝘢𝘴 𝘨𝘰𝘰𝘥 𝘢𝘴 𝘵𝘩𝘦𝘪𝘳 𝘸𝘰𝘳𝘥. 𝘏𝘰𝘸𝘦𝘷𝘦𝘳, 𝘴𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘨𝘰𝘭𝘥 𝘤𝘢𝘯 𝘩𝘦𝘭𝘱 𝘦𝘮𝘣𝘦𝘭𝘭𝘪𝘴𝘩 𝘵𝘩𝘦𝘪𝘳 𝘥𝘦𝘦𝘥𝘴 𝘢𝘯𝘥 𝘸𝘰𝘳𝘥𝘴.
#artsky #indiedev #solodev #gamedev #Blender3d #3dmodeling #365piece #conceptart #cinematic #buzzwords
Day 32 - Night
𝘈𝘴 𝘵𝘩𝘦 𝘴𝘦𝘢𝘴𝘰𝘯𝘴 𝘴𝘩𝘪𝘧𝘵, 𝘵𝘩𝘦 𝘸𝘪𝘯𝘥s 𝘤𝘢𝘳𝘳𝘺 𝘯𝘦𝘸 𝘸𝘢𝘳𝘮𝘵𝘩, 𝘣𝘳𝘪𝘯𝘨𝘪𝘯𝘨 𝘸𝘪𝘵𝘩 𝘪𝘵 𝘵𝘩𝘦 𝘳𝘦𝘯𝘦𝘸𝘦𝘥 𝘥𝘳𝘪𝘷𝘦 𝘵𝘰 𝘧𝘪𝘯𝘥 𝘯𝘦𝘸 𝘱𝘢𝘵𝘩𝘴 𝘵𝘰 𝘰𝘭𝘥 𝘧𝘳𝘪𝘦𝘯𝘥𝘴.
#indiedev #solodev #gamedev #UE5 #VFX #3dModeling #Blender3d #Techart #365piece
Day 31 - Flowers
We've (kind of) made it a full month of posting a thing everyday! Excited to be able to compile everything once the year is over.
#gamedev #solodev #indiedev #ue5 #unrealengine #VFX #cinematic #plants #365piece
Day 30 - Under the Rain
Rushed a bit on this one, but weather is definitely something I need to flesh out for gameplay mechanic reasons.
#gamedev #solodev #indiedev #unrealengine5 #UE5 #365piece #VFX
Day 29 - Happiness
𝘞𝘩𝘪𝘭𝘦 𝘵𝘩𝘦 𝘓𝘪𝘨𝘩𝘵 𝘩𝘢𝘥 𝘢𝘭𝘸𝘢𝘺𝘴 𝘣𝘦𝘦𝘯 𝘱𝘳𝘦𝘴𝘦𝘯𝘵 𝘪𝘯 𝘵𝘩𝘦𝘪𝘳 𝘭𝘪𝘷𝘦𝘴, 𝘪𝘵 𝘸𝘢𝘴 𝘰𝘯𝘭𝘺 𝘢𝘧𝘵𝘦𝘳 𝘵𝘩𝘦 𝘝𝘰𝘪𝘥 𝘩𝘢𝘥 𝘵𝘰𝘶𝘤𝘩𝘦𝘥 𝘵𝘩𝘦𝘮 𝘵𝘩𝘢𝘵 𝘪𝘵 𝘱𝘭𝘢𝘺𝘦𝘥 𝘢𝘯 𝘢𝘤𝘵𝘪𝘷𝘦 𝘳𝘰𝘭𝘦 𝘸𝘪𝘵𝘩𝘪𝘯 𝘵𝘩𝘦𝘪𝘳 𝘣𝘦𝘪𝘯𝘨. 𝘈𝘧𝘵𝘦𝘳𝘸𝘢𝘳𝘥𝘴 𝘵𝘩𝘦 𝘤𝘩𝘰𝘪𝘤𝘦 𝘸𝘢𝘴 𝘵𝘰 𝘢𝘥𝘢𝘱𝘵 𝘰𝘳 𝘣𝘦 𝘧𝘰𝘳𝘨𝘰𝘵𝘵𝘦𝘯, 𝘣𝘰𝘥𝘺 𝘢𝘯𝘥 𝘴𝘰𝘶𝘭.
#indiedev #solodev #unrealengine5 #ue5 #365piece #vfx #lore
Day 28 - Sorrow
𝘞𝘩𝘦𝘯 𝘪𝘵 𝘩𝘢𝘱𝘱𝘦𝘯𝘦𝘥 𝘵𝘩𝘦𝘳𝘦 𝘸𝘦𝘳𝘦 𝘯𝘰 𝘧𝘭𝘢𝘮𝘦𝘴. 𝘕𝘰 𝘴𝘪𝘳𝘦𝘯𝘴 𝘰𝘳 𝘸𝘢𝘳𝘯𝘪𝘯𝘨 𝘤𝘢𝘭𝘭𝘴. 𝘉𝘶𝘵 𝘧𝘰𝘳 𝘢 𝘣𝘳𝘪𝘦𝘧 𝘮𝘰𝘮𝘦𝘯𝘵, 𝘵𝘩𝘰𝘴𝘦 𝘭𝘦𝘧𝘵 𝘣𝘦𝘩𝘪𝘯𝘥 𝘧𝘦𝘭𝘵 𝘵𝘩𝘦 𝘷𝘰𝘪𝘥 𝘪𝘯 𝘵𝘩𝘦𝘮 𝘵𝘩𝘢𝘵 𝘯𝘰𝘵𝘩𝘪𝘯𝘨 𝘣𝘶𝘵 𝘵𝘩𝘦 𝘭𝘪𝘨𝘩𝘵 𝘤𝘰𝘶𝘭𝘥 𝘴𝘵𝘢𝘷𝘦 𝘰𝘧𝘧. 𝘛𝘩𝘢𝘵 𝘸𝘢𝘴 𝘸𝘩𝘢𝘵 𝘧𝘦𝘦𝘭𝘴 𝘭𝘪𝘬𝘦 𝘢𝘯 𝘦𝘳𝘢 𝘢𝘨𝘰 𝘯𝘰𝘸.
#gamedev #solodev #indiedev #unrealengine #UE5 #365piece
Day 27 - Foreign
Not much time for dev today, but I have been thinking about world building stuff re: the baddie faction. Mocked up a flag to use eventually for a spawner marker.
Also started working with some dev friends on a project. V excited.
#gamedev #indiedev #blender3d #3dmodeling #365piece
Day 26 - Tears
Expanding a little on the "red = antagonistic" idea. I figure if the bad guys don't have backpacks they can look a lot bulkier with layers. it's a little baby post but it's a post!
#gamedev #indiedev #solodev #blender3d #3dmodeling #365piece
Day 25 - Trouble Lurking
...𝘚𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘴𝘦𝘦𝘮𝘴 𝘵𝘰 𝘣𝘦 𝘶𝘴𝘪𝘯𝘨 𝘵𝘩𝘦 𝘵𝘳𝘦𝘦𝘴 𝘢𝘴 𝘷𝘢𝘯𝘵𝘢𝘨𝘦 𝘱𝘰𝘪𝘯𝘵𝘴 𝘵𝘰 𝘴𝘱𝘺 𝘰𝘯 𝘶𝘴...
#gamedev #solodev #indiedev #unrealengine5 #UE5 #VFX #365piece
Day 24 - No Time
Threw this one together fast because my mental bandwidth was understandably thin today. But hey it's another mechanic (sort of)! I think next thing may be some sound design for actual in-game ambience. Thoughts?
#gamedev #indiedev #solodev #unrealengine5 #vfx #gameplay #365piece
Day 23 - Cat
Playing around more with the little forest I'm building. It's pretty neat to be building out a library of stuff to make scenes out of. Any suggestions for things to add and/or make for later?
#gamedev #solodev #indiedev #unrealengine5 #vfx #cinematic #art #365piece
Day 22 - Mother Nature
Really enjoying sound design stuff, in a "dark souls, beat your head against the wall until it works" sort of way.
#Unrealengine5 #gamedev #solodev #indiedev #techart #vfx #sounddesign #ambience #365piece