Hard proof that finishing projects is incredibly important: i've been designing a mechanic called "Experiences" for a couple of years, which would fill a role adjacent to Fate aspects in #AdvancedIronCore.
Now Daggerheart launches with a similar mechanic, same name.
Publish your stuff, peeps.
NO, Bruno. No!
No triangular character sheet.
Just... Don't! It makes no sense!
Are you even listening!?
#AdvancedIronCore
#AdvancedIronCore #Traits #Experiences #Nx #Px
* Core: I’m a superhero from another planet who saves lives.
* Crisis: I’m the last of my species since my planet exploded.
* Chrysalis: I feel trapped between my extraterrestrial heritage and my human values.
[Teenage] [Mutant] [Ninja] [Turtles] from [New York] [Sewers] that [Fight Crime]
#ttRPG #ttRPGDesign #AdvancedIronCore
==> I am a [walk of life/self image] from/at [setting contribution] who [quest/drive].
* I am a [former merchant] from [Seshuak Village] who [despises goblins].
#AdvancedIronCore #ttRPG
The number 3 will show up a lot in Advanced Iron Core.
Right now, it has 3 skill groups, each with 3 skills.
(The skill groups are internally called "skill pillars")
#ttRPG #GameDesign #IndieGameDev #IronCore #AdvancedIronCore #RulesLite