The code for this example is in my Agon Light 2 development repo where I keep some stand along examples to refer to and for newbies to try and look at concepts in isolation.
This specific example is here:
github.com/andymccall/a...
#asm #gamedev #agon #agonlight2 #retrogamedev #z80
In attempt to finish my Pac-Man clone I've been researching sprite collision and bounding in #Z80 #assembly on the #AgonLight2 and I've finally managed to get it working.
I can now move this code into the main game and maybe start looking at getting some actual game play working 😀
#retrogamedev
My compiler #BSimple for #AgonLight2 or #Console8 got fresh release ko-fi.com/post/BSimple...
I've updated CP/M 2.2 for #agonlight2 and #agonconsole8
It supports "autoexec"-like script now.
ko-fi.com/post/Autoexe...
I've published my own compiler for Agon Light 2(or Console 8): github.com/nihirash/bsi...
No proper documentation but sources, examples and "Learn X in Y minutes" example 😜
But it works directly on Agon Light 2.
#bsimple #compiler #agonlight2
I'm making my compiler for #agonlight #agonlight2 #agonconsole
ko-fi.com/post/B-Simpl...
#agonlight2 case is ready to use
One of the Agon Discord members has written some code using my assets to assist with the Pac-Mac re-write to the Agon Light 2... and it's bloody brilliant!
I need to take the PoC code and re-write it for my project. This will really speed things up.
#agon #agonlight2 #retrodev #retrogaming #z80
v1.11 of agon-ez80asm has been released!
I'm excited about this particular release because I raised a PR that was accepted. Admittedly, it was a *really* small change but it still feels good to contribute to something people use 😀
github.com/envenomator/...
#z80 #agon #agonlight2 #retrodev
Okay, here's a big clue...
#retrogaming #retrogamedev #gamedev #agon #agonlight2
Guess the game I'm going to have a go at rewriting for the Agon Light 2 for a Xmas 2024 Code jam?
If anyone wants to join in, please let me know as I don't think I can do this on my own.
#retrogaming #retrogamedev #gamedev #agon #agonlight2
Photo of a Neo6502pc in black with a black short keyboard, a Commander X16 in the official case with the WASD Keyboard and the Agon Light 2 in the official case with a dual 9pin joystick expansion card that makes use of a red PCB.
I can't decide what I should work on today.... the Commander X16, the Neo6502 or Agon Light 2.
#retrocomputing #neoretrocomputing #CommanderX16 #CX16 #Neo6502 #Agon #AgonLight #AgonLight2
Raised my first PR for a community project!
github.com/AgonConsole8...
Yes, it's very basic, but i'm still excited when giving something back to the community 🤣
#agon #agonlight2 #z80 #assembly
With some help from people in the Agon and Console8 Community Discord channel, I've managed to get further with my code.
I've now got a zombie moving around the screen!
Tomorrow is adding frames to make walk the correct way.
#agon #agonlight2 #z80 #retrogamedev #assembly
youtu.be/_4LURv7OXWY
I've been doing more Agon dev, bringing parity on my repo with the Neo6502 and Commander X16 repo's.
I've got sprites and bitmaps working and it's given me an idea about a neat little 8bit pixel zombie game.
github.com/andymccall/a...
#agon #agonlight2 #commanderx16 #x16 #neo6502 #retrocomputing