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Research & Experience Design to Optimize Worldwide Sales Support Web App; with Edwin Li, BayCHI
Research & Experience Design to Optimize Worldwide Sales Support Web App; with Edwin Li, BayCHI YouTube video by BayCHI, San Francisco Bay Area ACM SIGCHI

Reframing from "fix the crashes" to "redesign the tool so it carries the rote cognitive load rather than users" led to:
→ 8x availability → 32 windows to 1 → Zero crashes
Full talk (30m + Q&A): youtu.be/fkhZeWzoolk?...
#UserResearch #UXStrategy #BayCHI 🧵4/4

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Grooming that goal!

Shea Groom walking it in!

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#BAYCHI
#NWSL
#MKOT

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Home | Ai Integration Task

Great conversation by Ron Dolin for the #BayCHI (Computer Human Interaction) SIG, about how society is going to deal with the personhood or #non-personhood of #AI. Link to his AI Integration Task force www.aiitf.org

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Watching the #BAYCHI #NWSL replay and my major takes that no one asked for are:
- Ludmilla is good and as such it's a massive disservice to her and the entire Chicago team to talk 90% of the several minutes following the first goal to talk about Mal instead. Pay attention to the game in front of you

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Finally!!!
1-0-3 WHEW

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#BAYCHI
#NWSL
#MKOT

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Brace yourself Ludimila!

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#BAYCHI
#NWSL
#MKOT

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¡Goooooooooool!
(Off side)
(Maybe)
(They've taken longer that time played)
(Zebra now to watch screen)
(Finally)

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#BAYCHI
#NWSL
#MKOT

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For those who missed out on the #BayCHI #playshop follow @cwodtke Her stream snagged some highlights! Anyone else?

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A big THANK YOU to all the #BayCHI volunteers for making yesterday's #PlayShop run so smoothly. FTW!

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Missed #GDC? Try @NicoleLazzaro's workshop Sat, March 27 (full day!) http://bit.ly/9f4g9u More bang, less buck! #baychi (via @baychi)

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Ciao #GDC! Off to #BayCHI to announce PlayShop Driving Viral Distribution with Fun. March 27 http://bit.ly/a96Wq9 #GDC10

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.@mediajunkie How much mango should I bring to my #playshop ? Sat 03/27 http://bit.ly/viralchi #baychi

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Hey @semanticwill What kind of fun do you want to have at my #playshop ? Sat 03/27 http://bit.ly/viralchi #baychi

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Looking forward to a very special announcement at tonight's #BayCHI http://www.baychi.org/program/ ;)

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Osborn's 4 brainstorming rules: 1. Suspend judgment 2. Go for quantity 3. Be wacky 4. Build on ideas of others. #baychi

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Gayle Curtis To solve a problem aim for a story not a feature list #baychi #designthinking <ensures it solves user needs

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Gayle Curtis: Osborn's first rule of brainstorming: Defer Judgement. "What's another idea?" #baychi

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Thankful for the cloud and Slideshare. Less love for hard drives. Ran new podcast from last month's #BayCHI slides

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. @kitode #BayCHI slides: http://bit.ly/PlaySlides podcast soon. Free #gamedesign white papers: http://bit.ly/WhyWePlay

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Thanks for the awesome tweeterage of last night's #baychi ! It was almost like was there! :)

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4 Keys to Fun Creating Viral Distribution slides are up! http://www.slideshare.net/NicoleLazzaro #baychi #gamedesign

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How characters on Gilligan's Island represent the Seven Deadly Sins. http://bit.ly/4nXmZu (link for @JerryMichalski 's Brain #baychi :)

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Navigating Jerry's brain gives him new relationships between ideas.. Now on enumerated wisdom. @jerrymichalski #baychi

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Amazing tour of @jerrymichalski 's brain of Gilligan's Island and the symantic web. #BAyCHI

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On BART. Looking forward to the drive down to #BayCHI with @JerryMichalski Fun!

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I <3 how new slides brings new insights. Adding paint brush and new games for today's #BayCHI talk http://bit.ly/SIEj5

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