7 years ago:
System 190311b "Batiment cru"
11 floors, thickness 1d4, 10 connections, position 1d10, width 1d4
#CreativeCommuting #GenerativeDice #RandomMarch
7 years ago:
System 190222a "Lattice 1"
8d6, displace points on vertical axis, connect to next 3 lower points
#creativecommuting #generativedice
5 years ago
System 201024a Four random walks from the center
1d4 directions, 1d6 step size
Increase line weight when overlap, stop when outside circle
#GenerativeDice #CreativeCommuting
#CreativeCommuting 250930
#CreativeCommuting 250513
Working on a component of a component of a ...
#CreativeCommuting
Had to bite the bullet, not having a laptop took away too much art/dev-time.
Do not underestimate the power of twice 25 minutes a day.
#CreativeCommuting
5 years ago
System 200217a Box fill
* 1d10 x 1d10 rectangle
* Fit as high and to the left as possible.
* Unfilled areas that are enclosed become unavailable, hatch.
* Repeat until a rolled box can't be fitted.
#CreativeCommuting #GenerativeDice
black and white photo of the science gallery in London
black and white photo of borough market in London
black and white photo of an apartment block in London
black and white photo of the shard in London
As the days get shorter, the golden hour is beginning to sync with my commute in and out of #london. So, thought I'd try some fast photography en route... #blackandwhite #photography #creativecommuting (2/2)
black and white photo of Borough Market in London
black and white photo of The Clink museum in London
black and white photo of an apartment block near the Tate Modern in London
black and white photo of millenium bridge and tate moder in London
As the days get shorter, the golden hour is beginning to sync with my commute in and out of #london. So, thought I'd try some fast photography en route... #blackandwhite #photography #creativecommuting (1/2)
4 years ago
System 190222a "Lattice 1"
8d6, displace points on vertical axis, connect to next 3 lower points
#creativecommuting #generativedice
3 years ago
System 200217a Box fill
* 1d10 x 1d10 rectangle
* Fit as high and to the left as possible.
* Unfilled areas that are enclosed become unavailable, hatch.
* Repeat until a rolled box can't be fitted.
#CreativeCommuting #GenerativeDice
Late commute back, too beat to code #CreativeCommuting or pencil down some #GenerativeDice
Latent wandering with @midjourney instead
#LatentCommuting
System 221230a Path to 10
Promising, needs some tweaking to reduce collision conditions (and glasses, I need my glasses ๐)
#CreativeCommuting #GenerativeDice
2 years ago
Variation 201229a
* 10x10 square, 1d10 on every unit along the periphery, offset opposing sides by half a unit
* Draw perpendicular line in every point with length="roll" units
#CreativeCommuting #GenerativeDice
2 years ago
System 201228a Starburst
* 10x10 square, 1d10 along the circumference at every unit.
* Connect each corner with the 19 opposing points, draw first roll x 10%
* End when all four corners are done or station is reached
#CreativeCommuting #GenerativeDice
Thank thingy for noise cancellarion ๐๐๐
Sociopaths on trains.
#CreativeCommuting
#artdismember challenge 2: crosspollinate, take a concept from an interest and put it in creative coding
My pick: Euclidean rhythms
No tweaks so far, just a bit of #CreativeCommuting fun.
All about practice
#CreativeCommuting
3 years ago:
System 190226a "Circle division, offset lines and hatch"
6 x (d12, d12)
#creativecommuting #generativedice
3 years ago:
System 190222c "Drop, weave and slice" (commute in overtime)
16 points in a square, 16x1d6 perpendicular displacement, interwoven droplines in point 1-16, interwoven horizontal lines in point 1-16
#creativecommuting #generativedice
2 years ago:
System 200217a Box fill
* 1d10 x 1d10 rectangle
* Fit as high and to the left as possible.
* Unfilled areas that are enclosed become unavailable, hatch.
* Repeat until a rolled box can't be fitted.
#CreativeCommuting #GenerativeDice
3 years ago:
System 190214a "Escalation 1"
d20, until time runs out
#creativecommuting #generativedice
2 years ago:
System 200203a Random walk domains
4 domains with different random walk rules: stepsize 1d4 or 1d6, 4 cardinal or diagonal directions (1d4)
1 walk, crossing domains changes rules
#GenerativeDice #CreativeCommuting
2 years ago
"The wrong way to use a sdf"
#processing #CreativeCommuting
Ha, #CreativeCommuting throws me an expected @mknol smolskull๐
#genuary2022 Day 12: Packing
#genuary #generative #CreativeCommuting