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Hashtag
#CrossZGB
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GBDK Showcase A collection of GBDK/GBDK-2020 Games, Demos, Music and Programs

The #ZGB, #CrossZGB and #GBDK games in #gbcompo25 can also be filtered and searched in the GBDK Showcase:(as well as previous #gbcompo years)

gbdk-2020.github.io/gbdk-2020-ga...

And #gameboyshowdown jam entries:
gbdk-2020.github.io/gbdk-2020-ga...

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#ZGB, #CrossZGB and #GBDK games in #gbcompo25:
(cont)

demolissagegames.itch.io/the-sweeping...
rodrigocard.itch.io/text-reader-gb
jeffzzq.itch.io/western-road
arvex.itch.io/x-frame
kabcorp.itch.io/dmg-keygen (music)
fingerflinger.itch.io/spaceballs
3/3

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#ZGB, #CrossZGB and #GBDK games in #gbcompo25:
(cont)

studio-anchor.itch.io/dropblox
tardigrade-nx.itch.io/game-of-life...
bownly.itch.io/ningami-2
stormplay.itch.io/operation-fo...
dancar.itch.io/puzzleboy-lo...
plyr0.itch.io/qulqy
2brownboyz.itch.io/restaurant-r...
2/3

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Tomato-do by _oshf Productivity Timer Tool

#ZGB, #CrossZGB and #GBDK #GameBoy games in #gbcompo25:

CrossZGB
oshf.itch.io/tomato-do

ZGB
distractedcoder.itch.io/luigi-mansio...

GBDK Entries
retrobitninja.itch.io/bomb-tracker
urbanzero.itch.io/bunkerboy
thedarktiger.itch.io/crate-pusher
dij.itch.io/d-u-b
drludos.itch.io/dmg-vs-super...
1/3

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Preview
Release Cross ZGB v2024.1 · gbdk-2020/CrossZGB CrossZGB is a multi-platform game engine that lets you write your own games in C or asm for the several consoles. New Features PSGLib music support for the SMS/GG Sprite manager performance optimi...

Toxa has released a new version of #CrossZGB (multi-console #retrodev game engine based on original #ZGB)

- PSGLib music support for #gamegear #segamastersystem
- Quality of life improvements
- Sprite and other optimizations
- More examples

#retrogaming #gameboy #gbdev

github.com/gbdk-2020/Cr...

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Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Sega Master System version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Sega Master System version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Game Boy Color version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Game Boy Color version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Game Gear version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - colorized Game Gear version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - original green Game Boy version

Screenshot of Sushi Nights game by Monis Games 2021 showing the player character in a trenchcoat under a street light with a cityscape background and noir setting - original green Game Boy version

The first release of #CrossZGB is out.
Multi-console fork of #ZGB game engine for writing games in C or asm.

Most work by Toxa, some build/tooling support by me
github.com/gbdk-2020/Cr...

Adds to existing ZGB features:
Cross Platform - #GameBoy/Color, #SMS, #GameGear, #Analogue .pocket, #MegaDuck

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