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#
Hashtag
#DebugdrawModes
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Far too many different draw modes, many of them debug-only, for a simple shape Catmull-Clark subdivided twice...

Far too many different draw modes, many of them debug-only, for a simple shape Catmull-Clark subdivided twice...

May have gone a bit over kill on the debug draw modes here...

#GameDev #Godot #CatmullClark #Debug #DrawModes #DebugdrawModes

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