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#DesignDiary Day 801! Very little progress made towards anything. Hoping tomorrow is more productive.

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#DesignDiary Day 800! That number is getting scarily big.

Continuing to stick to my schedule. Know what I'm doing for my next video, and making good progress through Altered Beast. If all the Genesis games go like it, shouldn't be too bad working through them.

More 3D modelling. MM Legends style.

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#DesignDiary Day 799! Did a fair bit today, but none of it was particularly exciting. More writing, more website stuff, more SRB2, more Altered Beast.

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#DesignDiary Day 798! Think I know my next review. Working on a more thorough schedule for the next few days, in the hope that it gives me more free time in the weeks ahead.

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#DesignDiary Day 797! Lots of writing, and I'm having to collect material for my portfolio. Need to make up a few projects, as well as update a few of my old ones.

How fun...

Looking into the subject of my next video proper, as well as getting ready for my next playthrough: Altered Beast!

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#DesignDiary Day 796! Successful stream, and the penultimate episode of Simon's Quest. Meanwhile, also began work on making a portfolio website - might make one for the channel if the process ends up being simple enough.

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#DesignDiary Day 794! Wrote a lot today, will do a lot more tomorrow, as well as record the penultimate episode of Simon's Quest.

Also working on my modelling, and have created a default blocky person to work as a base in the future.

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#DesignDiary Day 793! Unsuccessful stream today, because I felt increasingly tired as it progressed. I didn't get much sleep last night, but working on a schedule for the next few weeks, because I have a fair amount of free time coming up.

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#DesignDiary Day 792! Had too many social events to dedicate any time to work, but definitely planning to stream tomorrow.

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#DesignDiary Day 791! Finally got the review out. I'm not meaning to have such long gaps between reviews, but I am dragging my feet while still undertaking these Character Replays - I could get to 5K pretty quickly, as I know what videos sell, but I'm avoiding them until the Special is ready.

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#DesignDiary Day 790! Edging closer to this review being ready; maybe tomorrow, hopefully tomorrow.

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#DesignDiary Day 789! Most of the footage is in place for the Rouge Review, and clearing my media cache has done wonders for Premiere's stability - though I have no idea what caused it to be so full. I reckon Friday is a safe bet for release.

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#DesignDiary Day 788! Finally got Flicky out of the way, but Premiere's been playing up. Hoping to focus on Rouge tomorrow.

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#DesignDiary Day 787! Editing process delayed due to software issues; playthrough recording delayed due to hardware issues. I'm hoping for both to be resolved by tomorrow's end, as I just want to get through Flicky and move onto more interesting games/make my Rouge opinions known.

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#DesignDiary Day 786! Back at home, working on videos. Did some scripting, ready to edit my Rouge Review.

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#DesignDiary Day 785! Nothing done today.

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#DesignDiary Day 784! With family for the weekend, but I can confirm the next review will be around 12 minutes. Finished audio recording, even if I can't do any editing yet.

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#DesignDiary Day 783! Started some stuff, but can’t really finish any of it, because I’m visiting family over the weekend.

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#DesignDiary Day 782! Finished scripts for several videos, and have been doing research for a few others.

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#DesignDiary Day 781! After a long and gruelling three hour fight, I’ve put down Dracula and finished Castlevania. I intend to finish some scripts tomorrow, then record my playthrough of Flicky: that could be as little as one episode. I might also stream, but that might have to wait.

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#DesignDiary Day 780! Started work on scripting the next SRB2 Review, and even found some time to put work into my Simon Belmont model (guess which one is mine.)

Necessary after struggling with Castlevania Block 5. Death, when I get my hands on you...

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#DesignDiary Day 779! Got a lot of work to do tomorrow, on many different things. I plan to start on my Rouge review, but that'll be nestled in between a bunch of other things, including a lot of writing. I'm writing so much stuff at the moment. It never ends - reviews, summaries, speeches, etc.

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#DesignDiary Day 778! In Blender, Figma and DnD Beyond, figuring out some stuff. Getting ready to do a stream tomorrow, and trying to do something 3D based on Castlevania.

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#DesignDiary Day 777! Working on a bunch of stuff. I'm looking at my massive backlog and trying to figure out how to balance everything so that I can get through 800+ games at a decent clip, without sacrificing time on everything else. There's a script I need to finish which should free up time.

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#DesignDiary Day 776! Started my Castlevania playthrough after more than a year of anticipation on my end - I watched the Netflix shows a year ago ready to imminently begin working through them, only for Ring Racers to take much longer than I had expected.

It's here now though!

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#DesignDiary Day 775! After several hours of troubleshooting, I've got Castlevania up and running, so the playthrough of that should hopefully start tomorrow. In the meantime, my stream was delayed because SRB2 refused to run.

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#DesignDiary Day 774! Last video ended up doing very well! I'm currently trying to get Castlevania working (not having much luck), and I plan to stream tomorrow.

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#DesignDiary Day 769! Video will come out tomorrow, once I've been able to put together a quick release graphic for it.

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#DesignDiary Day 768! Video is hopefully in a state to come out... tomorrow? I've got a busy day, but if I can find the time and my YouTube downloaders cooperate, I should be able to give it the finishing touches.

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#DesignDiary Day 767! Next video is almost done.

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