PEOPLE: - Tomomi Sano. Co-Director of Echoes of Wisdom. QUOTE: Sano: Princess Zelda doesn't have a way of attacking directly initially, so there was a tendency for the gameplay using the echoes to just end up being a situation where you watched the things you copied do the work. It felt like they were doing everything for you and you were being made to wait... So we asked Grezzo to adjust it so that players would feel an immediate sense of accomplishment like, ‘I did it!’ For example, if you made an echo of a monster, that echo would immediately attack an enemy, just like you swinging a sword. Or if you wanted to light a fire, you could use an echo with that ability, and it would light the fire straight away.
#Linktober 23: Echo
Sano on her direction that making echoes should have an immediate effect, 2024.
Source: Ask the Developer
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