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3D. Blender render. Practice. Material test for a water system with refraction and foam within Blender. Work in progress.

3D. Blender render. Practice. Material test for a water system with refraction and foam within Blender. Work in progress.

Some Blender practice. Trying to get an eevee Next version of some of the stylized water systems that I love the look of in UE and Unity.

Now to figure out how to get that caustics texture and gradient to carry over properly.
#3d #3dpractice #Blender3d #Blendershaders #EeveeNext

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#Crimsonskies has a bunch of planes outside the main corebook. Hell, even some of the planes in the corebook never made a videogame debut. The Bandit here is one of those in the latter category. #blender #eeveenext #b3d

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Wrap is Not Working in Blender 4.2 Release Candidate / Eevee Next #Blender #EeveeNext
Wrap is Not Working in Blender 4.2 Release Candidate / Eevee Next #Blender #EeveeNext The viewport shows a Math node set to Wrap, with its input keyframed, and no output. It's hooked to an Emission Shader, and should be cycling from black to white, but is just black.

I mentioned the other day that one of my shaders wasn't working, and I pulled out an extraneous Wrap that shouldn't have been messing with anything. Well, I figured out why... Wrap isn't working in Eevee Next at all.
#Blender3D #EeveeNext

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Cartoon Biplane in Exciting Weather
Cartoon Biplane in Exciting Weather A fun animation from this afternoon, produced in Blender 4.2 Beta Geometry Nodes and rendered in Eevee Next.

It's not bad, but it's not really what I was going for. Might do some more experiments with little planes and clouds over the next few days.
#Blender #GeometryNodes #EeveeNext

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A yellow and black plane spinning, but you've got double vision.

A yellow and black plane spinning, but you've got double vision.

A spinning plane with nice clean motion blur.

A spinning plane with nice clean motion blur.

Here's a little test of motion blur in Eevee Next, and notably, it inherits a bug from recent versions of Eevee Legacy, where animation in Geometry Nodes that hasn't been baked gives incorrect motion blur (seen at left).
#Blender3D #EeveeNext

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Cute Procedural Biplane In-Progress
Cute Procedural Biplane In-Progress Just putting together a more polished version of this morning's animation, and this is a test of the new plane. Still working on the model (gonna tweak the s...

The Busby Bumbler does a snap roll.
#Blender #GeometryNodes #EeveeNext

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Here's what I mean by saying the global illumination is "kinda iffy". Here, you can see how the version with raytracing (Dithered) turns into kind of a blank pearl quickly as roughness increases, whereas the regular raster effect (Blended) produces a more convincing rough glass.
#Blender #EeveeNext

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#3D #blender #b3d #eeveenext #ValentinesDay

Angel Heart for you 😇❤️

Happy Valentines Day for Everyone ❤️

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