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#FEhacklog

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they're multiplying.

I'm a bit late for #fehacklog (it's the monday after lmao) but these are so cute I wanted to wait until they were ready to show.

Sprites again done by @gusamiji.bsky.social

#FireEmblemEngage

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it's friday, so I can finally post #fehacklog stuff again. I've been working on the map still in the background, but I also played around with loading screen sprites. Here's a tiny Crane.

Sprite done by
@gusamiji.bsky.social

#FireEmblemEngage

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#FEhacklog! And this time with more information about Ch4 which is still in the testing phase.

The most difficult part of this chapter was creating the lighting for the scenes while working within the limitations of the 3DS.

Night maps are a new feature of this port!

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Hello Everyone and Welcome back to another #Fehacklog where in today's log, i'm going to be showcasing Shade's unique promotion my mod! I literally worked on this last night, making sure it actually worked in game and sized correctly. The temp animations used are Onmyoji's.

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It's Friday, so it's time for a new #FEhacklog post. This time, I'll be showing you some progress on ch3 of #FEAif, the Awakening mod for Fire Emblem Fates.

This was one of the most memorable chapters I have ever ported, especially because of the map!

(1/2)

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Hello everyone and welcome back to another #FEhacklog where today, I will be showcasing Yuzu's exclusive promotion in fates, The Enchantress! It's been a busy week IRL, so it's hard to get to work on brand new things, so please enjoy what I have for this week!

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It's #FEhacklog friday. This week's been all about fences. Approximately 140~ of them, in fact.

The map itself is slowly starting to look more and more like its original form, and that makes me very excited.

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Second week of #FEhacklog. As mentioned, we will see the new updated artwork from FEPortraits, our talented artist, for #FEAif!

FEP has been adding shading and color profiles from FE Fates, giving the characters less white skin and more vivid colors.

Vaike and Sumia!

(1/3)

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Hello Guys and Welcome back to another #FEhacklog where today, I'll be showcasing the models for Shade and Yuzu in Fates! Their models, such as their hair and head, are straight from SoV! They also come with their voices, providing them with as much immersion as possible! (1/4)

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Hi guys! It's #FEhacklog Friday.

This week has been pretty much...trees. Lots of trees. I FINALLY managed to compile a map in Unity, so I've been slowly and steadily reconstructing Jean's paralogue map. Good lord, does his map have a lot of trees to re-place. I'm almost done, though!

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This day I would like to share some of the battle and map models of Ch2 of Aif, Mod for Fire Emblem Fates

Map is not the same one used in DLC, this one is ported from OG Awakening

Stay tuned next week for a closer look at the new character art for by our talented artist: FEPortraits!
#FEHacklog

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In collaboration with @heritor.bsky.social and @brain-alien.bsky.social, we will be posting something about our projects every friday called #FEhacklog

For this week, I will be showcasing the portraits of the SoV Cast in Fates! Models will be shown later!

Artist: Lunaen

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