#FloralFoxDailies
<<<Let us return to story time.>>>
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Another dream game-dev page I made after waking up from a dream.
It was a roguelike card game where you got more powerful cards in a deck as you used more of a particular archetype, but the more you push into it, you may push an early ending. Moderation is key.
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Did you know I sometimes have some vivid game dev or short story ideas when I am dreaming?
This was one part of a random top-down game that I was dreaming of the other day, along with game play mechanics explained. (Yes, my dreams come with full gameplay mechanics.)
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This was a draft for the new Cecilia design~
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The Saint's Return
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How Minney carries her wand in combat, as she repositions. (She cannot really walk on two legs.)
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Some more concepts~
[ ... And the creatures would draw faces upon colourful sap containers that they eat from, to claim them as their own. They coordinate to create geometric symbols upon the bark. ]
[ The painted trees, in return, would devote their new lives to their mischievous life-givers. ]
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I have also been designing rough ideas for some creatures, too.
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Sorry about the lack up updates, I have been super focused on this prototype.
I got multiple layers working, different movement types ans pathfinding, too.