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#GDCTalk

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Intensely Practical Tips for Growing an Indie Studio
Intensely Practical Tips for Growing an Indie Studio YouTube video by Game Developers Conference

Am absolutely amazing talk. so much good information about indie dev with a team.

#catskullGaming #gamedev #indiegamedev #indiedev #gdc #gdctalk

youtu.be/MDYh2mnDCIM?...

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Insanely nervous but also very excited to be on the schedule for the first time for a conference that I've been to for almost a decade now.

#gdctalk #gdc2025 #founderjourney

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Young: Partners will have their own branding and access to ngmoco's tools. @ngmoco #gdc09 #gdctalk gdc

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Young: ngmoc commissioning games, publishing, and this summer open our platform to partners @ngmoco #gdc09 #gdctalk gdc

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Young: Platform II Friends followers, social goals, cross promotional Referrals and rewards. @ngmoco #gdc09 #gdctalk gdc

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Young: Apptism provides analytics for ngmoco games. @ngmoco #gdc09 #gdctalk gdc

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Young: important to track analytics, live tuning, drop in new levels silently, promote other games networkwide @ngmoco #gdc09 #gdctalk gdc

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Young: Apple has revolutionized distribution. @ngmoco #gdc09 #gdctalk gdc < agree!!

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Young: Best games: audience appeal, execution, native. @ngmoco #gdc09 #gdctalk gdc <-but where's the FUN??!!

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Young: 11 months 12 worlds 148 levels 40 hours of gameplay. Developed less than on another console. @ngmoco #gdc09 #gdctalk gdc

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iPhone Life cycles are different. Rolando by Hand Circus 4 worlds 36 levels. Free 5 levels every few weeks. @ngmoco #gdc09 #gdctalk gdc

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Young: Looks for indie's with super powers: such as Spin from Secret Exit Want to build long term relationships @ngmoco #gdc09 #gdctalk gdc

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Apple has made it easy to get hands on the tools. $99 @ngmoco #gdc09 #gdctalk gdc

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Gamemaking has changed. Never better time to be an indie. Gap of job security has changed. @ngmoco #gdc09 #gdctalk gdc

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Take iPhone to next level need to take advantage of every surface: contacts, gps, camera. @ngmoco #gdc09 #gdctalk gdc

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IMHO: wish Live Fire had more social features. @ngmoco #gdc09 #gdctalk gdc

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Live Fire: touch anywhere, shake, friends list to invite to help in game, purchase rocket launcher. @ngmoco #gdc09 #gdctalk gdc

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Game developers need to bring these features together. Demo of Live Fire FPS from 3.0 release @ngmoco #gdc09 #gdctalk gdc

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What's next: social features permeate all the apps on the store not just a category. @ngmoco #gdc09 #gdctalk gdc <Agree!

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If Nintendo made the iPhone it would be progressive, have user's context in mind, always on, with you connected @ngmoco #gdc09 #gdctalk gdc

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PSP feature comparison looked like it would beat the DS, but DS crushed the PSP with unique features experiences @ngmoco #gdc09 #gdctalk gdc

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Showing Star Defense for iPhone. Richer graphics, and use of touch to play Tower Defense @ngmoco #gdc09 #gdctalk gdc

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Quality of iPhone games better than similar generation of other consoles. @ngmoco #gdc09 #gdctalk gdc

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Games are the biggest category for iPhone @ngmoco #gdc09 #gdctalk

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Challenge w/pricing, but 30M people to install and download applications to the iPHone. @ngmoco #gdc09 #gdctalk

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800M downloads from the App store, over 25K apps available, 165 apps released per day for iPhone @ngmoco #gdc09 #gdctalk gdc

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Raised $5.6 initial and announced today $10M 7 @ngmoco #gdc09 #gdctalk

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iPhone changes everything, the iPhone quickly became the most important device I owned @ngmoco #gdc09 #gdctalk

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Mobile games were lame b/c carrier restrictions, # handsets 90% effort at EA was porting 10% creating #gdc09 #gdctalk

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