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How it feels to rework your enemy system to be less 'brute-force' and more 'build an enemy', then fall down a 10 hour rabbit hole fixing one enemy because they're so complex.

Finally fixed😅, now to get back on track with Overbloom! Sneak peek previews soon!

🌸 #Overbloom #GameDevMoment #IndieGame 🌸

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wake up and most simplest game feature suddenly stopped working><

#gamedevmoment

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