Had a terrible night, couldn't get any sleep, woke up at 5:00AM.
Started working on AME content.
Now everything is great. I love my job.
Btw, I just finished my first educational experimental content and I'll soon need your feedback!
#gamedev #indiedev #DevTools #gamedevtools
Hey guys!
I'm writing this post just to let you know I'm not dead.
I'm not posting because I've been working day and night on the new format to bring you *valuable insights on AME inner workings that you can learn from and apply to your own projects*!
#gamedev #indiedev #DevTools #gamedevtools
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
I’m going to focus more on creating content that delivers real value.
👇 The goal is to:
- Better illustrate how AME works
- Give a look under the hood of a game engine
- Share useful concepts you can apply to your own games or engines
#gamedev #indiedev #gamedevtools #gameengine
A dialog with a dad joke and some wait time to convince the user to upgrade to paid version.
In in app image with capsule art made for Steam.
I made a tool for creating (no AI) & organizing capsule art for storefronts. I've been procrastinating the release since December. Used it earlier this week and decided it's time! Forcing future me not to bail out with a public promise: it launches within a week! 🚀
#indiedev #gamedevtools #gamedev
Got sidetracked while trying to make a game.
Now I have… something resembling a level editor.
#gamedevlife #indiedev #indiegamedev #gamedevtools
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
working on a simple infinite canvas. only markdown notes for now, but the idea is that it can handle all drafft documents + quick paste images, websites, videos and other resources
#indiedev #gamedevtools #gamedev
haven't posted anything #gamedev related here in a while huh? :0
heh might as well show this
after-image template now in a particle editor I'm working on ^-^
#GameMaker #indiedev #gamedevtools
Small peek at the map building features in my engine.
It’s designed to make assembling maps fast and simple.
Question for fellow devs: what slows you down the most when building levels?
lucagge.itch.io/ame-engine
#gamedev #indiedev #DevTools #gamedevtools
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
🚀 First look at AME - Dungeon Crawler Engine!
Launch week highlights:
• Community space, feature & roadmap posts
• Updated FAQ
• Core architecture ready for “fake 3D” FP dungeons
• Features videos WIP!
You can find it here: lucagge.itch.io/ame-engine
#gamedev #indiedev #DevTools #gamedevtools
AME Engine is a powerful, no-code toolkit for creating turn-based dungeon crawlers.
Built for solo creators and indie developers.
You can find AME Engine here: lucagge.itch.io/ame-engine
#gamedev #indiedev #DevTools #gamedevtools
working on autocomplete for variables in scripts and dialogues
#indiedev #gamedev #gamedevtools
small feature: choice ports will now support variables and resolved on dialogue preview
#indiedev #gamedevtools #branchingdialogue
Drafft is a multi-platform, offline-first editor for interactive narrative systems and game design data.
drafft.dev #indiedev #gamedevtools #gamedev #narrativegamedesign
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
Drafft v2.4.2
- Tab drag-and-drop reordering
- App close confirmation if unsaved tabs
- stability fixes
drafft.dev
#indiedev #gamedevtools #gamedev #narrativegamedesign
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
Drafft 2.4.0: scripting logic, scenario diffs, and a beefy new sample project.
drafft.dev/changelog
#indiedev #gamedev #gamedevtools
#narrativeDesign
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
In my custom editor #LSGE, I resolved an issue with selecting overlapping elements by dynamically shrinking the bounding box when the mouse move hovers over elements
#GameDev #DevLog #Programming #UI #UX #ToolsDev #EditorDev #IndieDev #SoftwareEngineering #GamedevTools
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
v1.3 of the texture retrofier is here.
- Major improvements to the zooming and panning
- Added comparison to original image
- Vertical slider to increase preview size
valsekamerplant.itch.io/texture-retr...
#gamedev #indie #tools #retro #textures #blender #oldschool #free #gamedevtools
Texture retrofier has a little update. You can now use a custom palette for the colour quantisation, there is an option to export to 512x512, and it is a bit more responsive. Also downloadable now
valsekamerplant.itch.io/texture-retr...
#gamedev #indie #freetool #free #gamedevtools #retro #free
For indie devs – Kenney #GameDevTools #IndieCommunity #IndieDev. More:
v1.0 of the tool is live
valsekamerplant.itch.io/retrovision
i would love it if you could play with it, leave a comment, give improvements, maybe leave a rating.
#retro #gamedev #indie #gameassets #gamedevtools #tools #asset #assets #idontknowgoodtags #ps1 #psx