I take on the challenge of studying the RollerCoaster Tycoon Nintendo Switch controls to articulate them into a How To video
Pt.2
Check it out
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
As promised, here is a follow up video to clarify the Snap Pointer bug that happens when the game is paused AND the speed controls menu is visible
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
New clarification added as my understanding of one of the bugs has changed
Science is cool like that
You can realize you’re wrong, admit it, and alter your behavior
Take note Republicans 🎯
#GameUX #UXDesign #RollerCoasterTycoon #NintendoSwitch #IndieGames #UserExperience #GamingUX #PixelArt
I had way too much fun nerding out on this
If you support me, go hit like & subscribe
Bet if I ever get a platform, I will use it to amplify my circle
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
The tsunami is here 🌊
If you enjoyed this please like and share!
Part 2 should arrive within the next couple weeks.
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
RollerCoaster Tycoon Classic for the Nintendo Switch,
Is not ready,
For my controls tutorial + UX gripe tsunami,
That is about to hit,
Most likely tonight,
🌊
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
Me ranting about Game UX
RE:
Play/Pause button in RollerCoaster Tycoon Classic on the Nintendo Switch
#Gaming #GameUX #UXDesign #RollerCoasterTycoon #RCTClassic #NintendoSwitch #IndieGames #GameCritique #UserExperience #GamingUX #PixelArt
There will be no #UXerLog today. I've been busy remodeling a lot of things and also holidays.
A sneak peek a what's coming :
- #RDR2 : Is it really that good? An analysis from the player's perspective.
- #WhatWentWrong : Dawn Of War 3. An 8/10 game that failed. We wonder why.
#GameReview #GamingUX
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Upgrade Garena's voice chat: A PM challenge 🎮🎤
Learn how NextSprints tackles this product improvement case!
#ProductManagement #GamingUX