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#GenderIT2015
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Denner argues that we need to focus more on the prominent role parents can play as game-changers (literally). #GenderIT2015

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“It’s just too darn expensive to animate women.” How do we fund minority-centric games? Push companies…turn to kickstarter? #GenderIT2015

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“We don’t know where, how and why girls play [games]. We need to go beyond self-report.” - @JillDenner #GenderIT2015

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Next up: “Looking Forward: Diversifying Gaming,” moderated by Suzanne de Castell. #GenderIT2015

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“Affect bait.” #newterms #genderIT2015

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Complications of making a conference public is that it becomes fodder for attack. Interventions = vulnerability. -@adrishaw #GenderIT2015

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"Whenever any of us gives a walk now it ends up on youtube.” @lnakamur on the politics of gaming and public scholarship. #GenderIT2015

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Interesting question as to why *now* gender/gaming issues = national attention. Perhaps linked to growth of geek subculture. #GenderIT2015

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“To my mind, #gamergate has been going on for 20 years. But the media [recently] picked it up.” - @lnakamur #GenderIT2015

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Panelists cite “pink gaming” discourse that psychologizes womanhood in particular ways and affect game design and gameplay. #GenderIT2015

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Next panel: “Looking Back: Deconstructing #Gamergate#GenderIT2015, moderated by @GbarielaEdMedia.

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At the #GenderIT2015 keynote by Justine Cassell on the state of gender for gamers and critics of games. In short: it’s bleak.

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