Issue #628 of Gamedev.js Weekly newsletter about deterministic randomness in JavaScript, Game Off 2025 winners, and Resokill is out - go check it!
gamedevjsweekly.com/628
#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #GitHubGameOff
My participation to the #GitHubGameOff
A little puzzle game where you send waves to destroy castles. Check it out!
macmist.itch.io/game-off-2025
#GameDev #GameJam #IndieGame #PuzzleGame #Godot
youtu.be/2q9wU3jIhp0
Battle waves with light in this oddly satisfying incremental tower defense.
#indiegame #gamereview #Phaser #towerdefense #incremental #idle #GitHubGameOff
Just started refactoring my massive single script for my #GitHubGameOff entry Nebulite. Time to untangle this spaghetti 🤭
#indiegame #indiegamedev #JavaScript #gamedev
Would love it if you wanted to try out my atmospheric #horrorgame Dead Air! It was made for the #GitHubGameOff jam. I'm a full time engineering student and spent a lot of late nights in #Blender and #Godot. It's about 10 min long, and I want your feedback!!!
egeltorp.itch.io/dead-air #indiegames
My game for the GitHub GameOff Jam is done!
Made a game about digging for water to survive the heat of the desert. And you play as a scorpion-robot-car 😅
Check it out here if you'd like:
tosondevypr.itch.io/over-the-hea...
#GithubGameOff #gamedev #godot
Our submission for the #GitHubGameOff jam is released!
Check it out, you can play it on your browser!
Made with @godotengine.org and @github.com
jotanoos.itch.io/winged-anima...
Made a game for the github game off jam. We tried to make a rougelike, ended up with a survivor like.
It's about piracy and building a quaint town in the Caribbean. If that sounds like your thing, give it a try.
jam-bone.itch.io/wave-piracy
#GitHubGameOff #gamedev #pirate #godot
#GitHubGameOff is officially wrapping up! Had a blast and learned a ton. Can’t wait to play some awesome entries! 👾
Holy smokes guys!!! DEAD AIR: It's finally released. It's playable, scary, sort of polished, but most important of all: it's finished! I actually made it work and it's fun and cool to play. Play it here: egeltorp.itch.io/dead-air
#indiegames #gamedev #gamejam #GithubGameOff #horrogames #retro #psx
Just released a new game, Blue Pulse: a sub-zero financial survival simulator inspired by quantum wave function collapse
mattemade.itch.io/blue-pulse
Made solo (started way too late to look for a team, sorry!) in about a week for #PROCJAM and #GitHubGameOff
Big playtesting and debugging sesh today. It’s been a blast doing the #GithubGameOff this year and Dead Air is by far my most complex game, and it’s still fairly simple! Releasing in a few hours I think!
#gamedev #indiegame #gamejam #solodev #horror #itchio
NEW Update for Holy Signal is LIVE now!
- Added several bug fixes
- New lore content
\(⁀▽⁀ )/
#GithubGameOff #gamedev #gamejam #godot
andrewkeight.itch.io/holy-signal/...
Just found out from a video, that even after testing and 50 downloads, there are still some bugs in my #GithubGameOff submission ヽ( `д´*)ノ
Finally submitted 🥳 Still some bugs to be squashed, but unfortunately my dev time is running out for the approaching weekend.
badankan.itch.io/nebulite
There's also a devlog available with some thoughts on my Game Off 2025 journey 🤭
#GitHubGameOff #JavaScript #indiedev #indiegame #indiegamedev
The full model of the “Ä̷̼̩́̔͘n̶͎̆g̴͍̐́̓e̶̖̬͑l̷̩̪̈́” that i created for Game Off 2025 submission called Holy Signal -> andrewkeight.itch.io/holy-signal
#GithubGameOff #blockbench #lowpoly #gamedev #gamejam
Here is a short postmortem devlog about my submission for Game Off 2025
#GitHubGameOff #godot #gamedev
andrewkeight.itch.io/holy-signal/...
Protagonist has finished working on the game for #GitHubGameOff jam. Will take some time off before the deadline for refactoring.
#indiedev #indiegame #unity
evengy.itch.io/miss-liffey
This is my son, be nice to him 😊
#GitHubGameOff #gamedev #blender #godot
Finally added a basic desktop adaptation to my mobile-only game. It’ll do for the jam, but it’s definitely not a real desktop game 😅
Now I’m stuck debugging an awful iOS bug… without having an actual iOS device. This sucks hard.
#JavaScript #indiedev #indiegame #indiegamedev #GitHubGameOff
What do you do when you’re tracking score and shots fired anyway?
You show it to the player of course ☺️
#GitHubGameOff #JavaScript #gamedev #indiegame #indiegamedev
Industrial pixel art boats firing cannons while on a wavey sea
Pixel art industrial tug boat with cannon mounted in front
Finally some #screenshotsaturday shots of the game I've been working on for a few weeks for #GitHubGameOff
It's a 2d, #javascript, physics-based, #p2p game where you frantically fire cannonballs at each other to get the high score. It still needs a name.
Protagonist is making a cozy clicker inspired by Irish weather for #GitHubGameOff
evengy.itch.io/miss-liffey
Came up with an awesome new level… only to realize it didn’t match the colors of my earlier ones. So I ended up implementing sectors! Guess I need to step up my level design game now huh 🫠
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript
Been messing around with a menu concept. Not sure if I’m digging it yet. It feels retro, but is it retro enough for a neon/synthwave space-shooter? 🤔 #GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript
Made tons of progress refining levels and mechanics. Now I’m at the “design the UI” stage and… not my strongest area 😬
#indiedev #indiegamedev #indiegame #JavaScript #GitHubGameOff
Making some real progress on my #game Dead Air for the #GithubGameOff this year. I'm so excited to get it playable so people can try it out, since this is literally my most ambitious project to date. #Godot for the win btw.
Nothing to see here, just a completely original character and his totally unique spaceship 👾😄
#GitHubGameOff #indiedev #indiegamedev #indiegame #JavaScript
My brain: “Relax, it’s just a game jam project. Keep it small.”
Also my brain: “We need achievements. Player customization. A kessel run. Yes… definitely a kessel run.” 😏
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript