๐ God Complex: Iteration 29 COMPLETE ๐
Followers now actually fight instead of staring awkwardly.
They can also attack houses, and little defenders come out to defend!
Progress, violence, and choreography, in that order.
#GodComplexGame #MadeWithUnity #IndieGame #Gamedev
๐ MAJOR GOD COMPLEX UPDATE ๐ ECS combat is working! โ๏ธ
Followers are now almost fully converted to DOTS/ECS.
Just need to get house invasion back up and running - oh, and the network animation sync, and then we should be good to go.
#GameDev #IndieDev #Unity3D #ECS #GodComplexGame
๐GOD COMPLEX ๐A quick test with 2,000 followers.
The real game will have fewer - more like around 100 per god, with 6 gods total.
Still, cool to see what DOTS/ECS can let us do.
#GameDev #IndieDev #Unity3D #DOTS #ECS #GodComplexGame
๐ God Complex: Iteration 28 COMPLETE ๐
Followers are wandering again! ๐
More efficient, more confused, and there are more of them.
They also now know their godโs territory (mostly).
Combatโs next up for conversion to DOTS/ECS.
#GodComplexGame #MadeWithUnity #gamedev #indiedev
๐ God Complex Update ๐
Hereโs a poor follower dying, but doing it in style! ๐
Powered by Rukhanka DOTS Animation + Behavior Designer Pro.
Even death deserves good animation.
#GameDev #IndieDev #Unity3D #DOTS #TechArt #GodComplexGame
๐ God Complex: Iteration 27 COMPLETE ๐
Has it really been 27 weeks?!
Anyhoo, got DOTS animations working (thanks, Rukhanka!) and finally made ECS behavior trees tick.
Next step teach them how to walk again, only bigger, better and faster with ECS. ๐
#gamedev #GodComplexGame #MadeWithUnity
๐ God Complex โ Iteration 26 COMPLETE ๐
Followers now gather in glorious T-pose armies โจ
This week, I bit the bullet and moved from GameObjects to DOTS.
It means we can finally have legions instead of a handful.
#GodComplexGame #Indiedev #Gamedev #DOTS
So, technically ๐ GOD COMPLEX ๐ made it into DEBUG Magazine #11.
The screenshot might be tiny but, hey, print is forever. ๐๐
#IndieDev #GodComplexGame #gamedev #DebugMagazine #TinyButMighty
My game was getting sluggish.
Tried manual-ticked behavior trees: a little faster, not fast enough for me.
Time for the big guns: DOTS ECS.
Turbo mode: engage (hopefully). ๐
So far: one little guy in t-pose. And he's waist-deep in grass. It's a start.
#indedev #gamedev #GodComplexGame
๐ God Complex: Iteration 25 COMPLETE ๐
๐ Houses spawn defenders + flip when conquered
๐ Rewrote half the AI, deleted it, and rewrote it again in 48hrs
๐ Oh, and I also worked on the itch.io page - coming soon!
#GodComplexGame #MadeWithUnity #IndieDev
๐ GOD COMPLEX IS COMING SOON! ๐
Wanna join us for a game?
๐Sign up to get the beta
http://godcomplex.cc
#gamedev #indiedev #GodComplexGame
I asked for brutal feedback and oh boy, I got it. Lots to chew on here. Guess not everyone remembers Populous as fondly as I do?
#GodComplexGame #gamedev #indiedev #BrutalButBeautiful
So what do I still need to do to release the beta?
#GodComplexGame #Gamedev #Indiedev
Hey, I just tweaked the God Complex website. What do you think?
๐https://godcomplex.cc/
#GodComplexGame #Gamdev #Indiegame
๐ God Complex โ Iteration 24 COMPLETE ๐
The floods are working beautifully now: followers drown correctly (RIP little guys) and land dissolves with style.
Also switched from git to Diversion - faster, smoother, and way easier to share assets with artists.
#GodComplexGame #MadeWithUnity #GameDev
๐๐ Testing follower drowning in God Complexโฆ it works divinely ๐โจ
๐ Sadly, some poor souls didnโt make itโฆ ๐ RIP little guys. ๐
#GodComplexGame #GameDev #IndieDev
๐ The flood in God Complex is powered by a custom shader that was crafted by my my (highly skilled) daughter, Valerieโค๏ธ
As the waters rise, sandy shores climb higher, transforming the land in real time.
Loving how alive it feels!
#GameDev #IndieDev #GodComplexGame
Today was all about tweaking the land shader. I made the world dissolve.
Should add interest to flooding.
#GodComplexGame #Indiedev #Unity3d
๐ God Complex โ Iteration 21 COMPLETE ๐
Mostly tech this round:
๐ง bgdb-tool + database integration
โ๏ธ Mana balance tests
๐ Dynamic flags in multiplayer
๐ฎ Core fixes (config, FMOD, sync)
Progress you wonโt see, but youโll feel.
#GodComplexGame #MadeWithUnity #IndieDev
Added a controls hint to the lobby menu.
What do you think of it?
#indiedev #GodComplexGame
๐ God Complex โ Iteration 18 COMPLETE ๐
Just 3 bugs left (none terrifying).
Test environment is finally up and running.
The ice biomeโs coming along nicely - should see some chilly new houses next week.
#GodComplexGame #MadeWithUnity #WinterIsComing
Weโve been building a world where you get to be the god.
Think youโre ready?
๐ Beta signups now open: godcomplex.cc
#GodComplexGame #indiedev #gamedev
Weโve been working on pathfinding!
Tiny follower, big ambitions. ๐งญ
A* pathfinding will get this little guy from here to there.
#GodComplexGame #gamedev #indiedev
"A game is a series of interesting decisions."
- Sid Meier
#gamedev #indiedev #GodComplexGame
โกGOD COMPLEX is nearly here.โก
Want in on the chaos before launch?
Sign up for the beta ๐ godcomplex.cc
#gamedev #indiedev #GodComplexGame
๐ God Complex โ Iteration 17 COMPLETE ๐
This week was all about tearing up the behavior tree and putting it back together in a way that wonโt make future-me cry.
Major refactor done; much easier to extend now.
#GodComplexGame #IndieDev #RefactorAndPray
๐ Current God Complex dev board:
โ
flood the world
โ
spawn gods
โ
drown followers
โ
fight progress bars
โ
make houses angry
I promise this is all part of the plan. Probably.
#gamedev #indiedev #GodComplexGame
I've been working on the behavior tree for God Complex using Behavior Designer Pro. It's a nice way to visualize all the decision points in a little follower's existence.
#indiedev #gamedev #GodComplexGame
Two followers enter.
One follower leaves.
#GodComplexGame #gamedev #indiedev
๐ THE GODS ARE WAITING ๐
Will you rise or be forgotten?
โก๏ธ Beta signups now open โก๏ธ
๐ godcomplex.cc
#gamedev #indiedev #GodComplexGame