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#HICSS57
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Nick, four days ago: "I bet I'll eat really healthy in Hawai'i. Fish and fruits and so much walking."

Nick, today: "This shirt I bought yesterday doesn't fit today."

#HICSS57

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Social media platforms are fragile in that their "Laws/rules, policies, and norms are continuously shifting … often unmoored from the ‘Rule of Law’ and venturing into the ‘Rule of Men’ territory (ex. Musk, Zuckerberg). scholarspace.manoa.hawaii.edu/items/5db684...
#HICSS57 #HICSS #platformgovernance

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Social media platforms are fragile in the sense that they are unable to support stable operation of their “social state” in terms of governance, operation, protection, and human rights. scholarspace.manoa.hawaii.edu/items/5db684... #HICSS57 #HICSS #platformgovernance #contentmoderation #fragilestate

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The paper is a purposeful provocation to recast & reframe social media platforms as "fragile social states." scholarspace.manoa.hawaii.edu/items/5db684... #FragileStateIndex #HICSS57 #HICSS #platformgovernance #contentmoderation #fragilestate #humanrights

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🥳🥳🥳🥳 "Social Media as Fragile State" by @SMLabTO researchers Caroline Haythornthwaite, @philipmai.com & @gruzd.ca has been nominated for best paper at #HICSS2024!
docs.google.com/spreadsheets...

#HICSS57 #HICSS #platformgovernance #contentmoderation #fragilestate #humanrights

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We're beyond thrilled to make the journey to #HICSS57 and likewise, my first time to Hawaii. Happy to chat on these and other works , and eager to see what the week has in store =)

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The [Object, Me, Symbiote, Other] in the Machine: Insights from Video Game Psychology for Teleoperat...

... and finally, one more -- nominated for #HICSS57 Best Overall Paper in the robotics mini-track:

Bowman, N. D., & @amperjay.bsky.social (2024). The [Object, Me, Symbiote, Other] in the Machine: Insights from video game psychology for teleoperator-robot relations. hdl.handle.net/10125/106449

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Murmuring Crowds and Flickering Lights: Exploring Sense of Place Across Spatial Materialities and Va...

Then, a bit later - and nominated for best overall paper at #HICSS57 from the games mini-track!

@amperjay.bsky.social & Bowman, N. D. (2024). Murmuring crowds and flickering lights: Exploring sense of place across spatial materialities and valences. hdl.handle.net/10125/106705

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Playing the (Streaming) Fame Game: (Re)presentations of success, challenges, and demand in streaming...

Comin' at you from Oahu, a trio of presentations at #HICSS57. The first:

@velixious.bsky.social + Bowman, N. D., Andy Phelps, & Mia Consalvo (2024). Playing the (Streaming) Fame Game: (Re)presentations of success, challenges, and demand in streaming simulation games. hdl.handle.net/10125/106702

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