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#IwawakiQuote
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PEOPLE:
- Toshio Iwawaki. Programmer for A Link to the Past, Program Director for Ocarina of Time.
- Makoto Miyanaga. Level Designer for Ocarina of Time.
- Shigeru Miyamoto, age 46. Creator of Mario & Zelda, Chief Producer of EAD’s Software Development Department.

QUOTE: 
Iwawaki: While I was programming, there were places that got me thinking ‘Jeez, what should I do here?’ Then Miyamoto would come in and that’s when it would turn into a game. I was thinking ‘Wow…’

Miyanaga: It’s the little things, like deciding whether to make something wider or narrower. Miyamoto’s sense for things like that, his simple suggestion to do something that way, is what I can’t replicate. I think about what he’s said and give it a shot, and it ends up being just right. That sort of thing happens a lot.

PEOPLE: - Toshio Iwawaki. Programmer for A Link to the Past, Program Director for Ocarina of Time. - Makoto Miyanaga. Level Designer for Ocarina of Time. - Shigeru Miyamoto, age 46. Creator of Mario & Zelda, Chief Producer of EAD’s Software Development Department. QUOTE: Iwawaki: While I was programming, there were places that got me thinking ‘Jeez, what should I do here?’ Then Miyamoto would come in and that’s when it would turn into a game. I was thinking ‘Wow…’ Miyanaga: It’s the little things, like deciding whether to make something wider or narrower. Miyamoto’s sense for things like that, his simple suggestion to do something that way, is what I can’t replicate. I think about what he’s said and give it a shot, and it ends up being just right. That sort of thing happens a lot.

Iwawaki & Miyanaga on Miyamoto's insight, 1998.

Source: GlitterBerri's Game Translations

#Zelda
#IwawakiQuote, #MiyanagaQuote, #MiyamotoQuote

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