"Save Game" screen showing existing save slots and a "create new save" option. The side panel shows detailed information on the currently selected save slot.
"Load Game" screen, which is very similar to the save screen except it has no "new save" option and instead displays the autosave file at the top.
Confirmation screen for loading a saved game, which allows the player to review which slot they're loading and what its date is.
Confirmation screen for deleting a saved game. It's identical to the load confirmation screen except for the deletion option.
UI/UX work may not be very glamorous, but it's important. #KatFS supporting as many save files as the player wants (up to ten thousand), saving/loading/deleting them whenever they so desire.
#indiegame #indiedev #gamedev #ux