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#KobayashiQuote
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PEOPLE:
- Ryūji Kobayashi. Player Design Lead in Skyward Sword.
- Akiko Hirono. NPC Designer in Skyward Sword.

QUOTE: 
Hirono/Kobayashi*: [In Skyward Sword, Zelda] isn’t a princess, So the first thing we did was remove any sort of regal ornamentation from her head. 

Afterward, her look was much too simple... We wanted her to look like a typical village girl, but we also wanted to establish her as a heroine at the same time, so this is what we decided upon. Her outfit is a pretty sky blue, and compared to previous iterations, we went with a dress that was more red than purple. We had a director who requested Goddess Zelda be dressed “simply, and in white.”

*It’s unclear who is speaking

PEOPLE: - Ryūji Kobayashi. Player Design Lead in Skyward Sword. - Akiko Hirono. NPC Designer in Skyward Sword. QUOTE: Hirono/Kobayashi*: [In Skyward Sword, Zelda] isn’t a princess, So the first thing we did was remove any sort of regal ornamentation from her head. Afterward, her look was much too simple... We wanted her to look like a typical village girl, but we also wanted to establish her as a heroine at the same time, so this is what we decided upon. Her outfit is a pretty sky blue, and compared to previous iterations, we went with a dress that was more red than purple. We had a director who requested Goddess Zelda be dressed “simply, and in white.” *It’s unclear who is speaking

Hirono & Kobayashi on Zelda's design in Skyward Sword, 2013.

Source: Hyrule Historia

#Zelda
#SkywardSwordQuote
#KobayashiQuote, #HironoQuote

www.hyruleinterviews.com/29a41fe961fd...

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