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PEOPLE:
- Akiko Hirono. NPC Designer for Skyward Sword.

QUOTE: 
Hirono: In the beginning it was decided that all residents of Skyloft [in Skyward Sword] would be modeled after birds. That’s where the idea to give Henya a rooster’s body came from. 

Groose’s pointy hairstyle was inspired by a rooster’s comb. Owlan’s and Horwell’s designs were based on the Rito tribe from The Wind Waker.

PEOPLE: - Akiko Hirono. NPC Designer for Skyward Sword. QUOTE: Hirono: In the beginning it was decided that all residents of Skyloft [in Skyward Sword] would be modeled after birds. That’s where the idea to give Henya a rooster’s body came from. Groose’s pointy hairstyle was inspired by a rooster’s comb. Owlan’s and Horwell’s designs were based on the Rito tribe from The Wind Waker.

Hirono on the design motif for the Skyloft villagers, 2013.

Source: Hyrule Historia

#Zelda
#SkywardSwordQuote
#HironoQuote

www.hyruleinterviews.com/29a41fe961fd...

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PEOPLE:
- Ryūji Kobayashi. Player Design Lead in Skyward Sword.
- Akiko Hirono. NPC Designer in Skyward Sword.

QUOTE: 
Hirono/Kobayashi*: [In Skyward Sword, Zelda] isn’t a princess, So the first thing we did was remove any sort of regal ornamentation from her head. 

Afterward, her look was much too simple... We wanted her to look like a typical village girl, but we also wanted to establish her as a heroine at the same time, so this is what we decided upon. Her outfit is a pretty sky blue, and compared to previous iterations, we went with a dress that was more red than purple. We had a director who requested Goddess Zelda be dressed “simply, and in white.”

*It’s unclear who is speaking

PEOPLE: - Ryūji Kobayashi. Player Design Lead in Skyward Sword. - Akiko Hirono. NPC Designer in Skyward Sword. QUOTE: Hirono/Kobayashi*: [In Skyward Sword, Zelda] isn’t a princess, So the first thing we did was remove any sort of regal ornamentation from her head. Afterward, her look was much too simple... We wanted her to look like a typical village girl, but we also wanted to establish her as a heroine at the same time, so this is what we decided upon. Her outfit is a pretty sky blue, and compared to previous iterations, we went with a dress that was more red than purple. We had a director who requested Goddess Zelda be dressed “simply, and in white.” *It’s unclear who is speaking

Hirono & Kobayashi on Zelda's design in Skyward Sword, 2013.

Source: Hyrule Historia

#Zelda
#SkywardSwordQuote
#KobayashiQuote, #HironoQuote

www.hyruleinterviews.com/29a41fe961fd...

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PEOPLE:
- Akiko Hirono. Character Designer for Skyward Sword.
- Satoru Iwata, age 51. 4th President of Nintendo.

QUOTE: 
"Iwata: What were you given to begin working with [for Ghirahim’s design in Skyward Sword]?

Hirono: He is an opponent for sword battle, and a Demon Lord who has some sort of objective, and his personality was a little affected and vain.

Iwata: That was your assignment, and that's how he ended up?! [laughs]

Hirono: He's an important character, but I didn't have any more details, so we all threw out ideas and solidified his image. Design-wise, the opinion arose that if there is a shape to serve as a symbol of a character, that character will make a stronger impression, so he turned out with a design that features lots of diamond shapes."

PEOPLE: - Akiko Hirono. Character Designer for Skyward Sword. - Satoru Iwata, age 51. 4th President of Nintendo. QUOTE: "Iwata: What were you given to begin working with [for Ghirahim’s design in Skyward Sword]? Hirono: He is an opponent for sword battle, and a Demon Lord who has some sort of objective, and his personality was a little affected and vain. Iwata: That was your assignment, and that's how he ended up?! [laughs] Hirono: He's an important character, but I didn't have any more details, so we all threw out ideas and solidified his image. Design-wise, the opinion arose that if there is a shape to serve as a symbol of a character, that character will make a stronger impression, so he turned out with a design that features lots of diamond shapes."

Hirono on the direction she was given to design Ghirahim in Skyward Sword, 2011.

Source: Iwata Asks

#Zelda
#SkywardSwordQuote
#HironoQuote, #IwataQuote

www.notion.so/6872a9834266...

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