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#LinksCrossbowTrainingQuote
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PEOPLE:
- Shigeru Miyamoto, age 55. Producer of Link’s Crossbow Training.
- Satoru Iwata, age 48. President of Nintendo.

QUOTE: 
Miyamoto: We argued that it would’ve been kind of strange for us to give Link a gun [for Link’s Crossbow Training], so I proposed a sort of Terminator style story about a time warp from the future, but…

Iwata: Terminator!?

Miyamoto: Yeah, [the team] vetoed that idea immediately [laughs]. … So we finally decided to give Link a crossbow, but the problem then became what to do about rapid-fire capabilities. Shooting a gun in machine gun style rapid-fire is really satisfying, but having a crossbow that was able to shoot rapid-fire seemed a little unrealistic.

But in the end we kind of decided, well, it’s really just for fun, so whatever, and we gave it rapid-fire capabilities. [laughs]

PEOPLE: - Shigeru Miyamoto, age 55. Producer of Link’s Crossbow Training. - Satoru Iwata, age 48. President of Nintendo. QUOTE: Miyamoto: We argued that it would’ve been kind of strange for us to give Link a gun [for Link’s Crossbow Training], so I proposed a sort of Terminator style story about a time warp from the future, but… Iwata: Terminator!? Miyamoto: Yeah, [the team] vetoed that idea immediately [laughs]. … So we finally decided to give Link a crossbow, but the problem then became what to do about rapid-fire capabilities. Shooting a gun in machine gun style rapid-fire is really satisfying, but having a crossbow that was able to shoot rapid-fire seemed a little unrealistic. But in the end we kind of decided, well, it’s really just for fun, so whatever, and we gave it rapid-fire capabilities. [laughs]

Miyamoto on why Link had a crossbow in Link's Crossbow Training, 2008.

Source: Iwata Asks

#Zelda
#LinksCrossbowTrainingQuote
#MiyamotoQuote, #IwataQuote

www.hyruleinterviews.com/b5e9f8738b76...

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PEOPLE:
- Shigeru Miyamoto, age 55. Creator of Mario & Zelda. General Producer of Link’s Crossbow Training.
- Satoru Iwata, age 48. President of Nintendo.

QUOTE: 
Miyamoto: In the US, various types of FPS games made for PCs slowly began to be released on home consoles. However, in Japan, there had been no basis for FPS-style games, and advanced games just kind of sprung up suddenly. …

Iwata: There’s a really big difference between the simple shooting games and the advanced FPS games, isn’t there? I think that although a lot of people would find the FPS games really fun, many have this image that it’s really hard to bridge the gap in difficulty between the two.

Miyamoto: Right, and I really felt there was room for a game that would bridge that gap, which is why I created Link’s Crossbow Training.

PEOPLE: - Shigeru Miyamoto, age 55. Creator of Mario & Zelda. General Producer of Link’s Crossbow Training. - Satoru Iwata, age 48. President of Nintendo. QUOTE: Miyamoto: In the US, various types of FPS games made for PCs slowly began to be released on home consoles. However, in Japan, there had been no basis for FPS-style games, and advanced games just kind of sprung up suddenly. … Iwata: There’s a really big difference between the simple shooting games and the advanced FPS games, isn’t there? I think that although a lot of people would find the FPS games really fun, many have this image that it’s really hard to bridge the gap in difficulty between the two. Miyamoto: Right, and I really felt there was room for a game that would bridge that gap, which is why I created Link’s Crossbow Training.

Miyamoto on how Japan lacked games to bridge simple and complex FPSs, 2008.

Source: Iwata Asks

#Zelda
#LinksCrossbowTrainingQuote
#MiyamotoQuote, #IwataQuote

www.notion.so/b5e9f8738b76...

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PEOPLE:
- Shigeru Miyamoto, age 55. General Producer of Link’s Crossbow Training, Producer of Twilight Princess.
- Satoru Iwata, age 48. President of Nintendo.

QUOTE: 
Miyamoto: After Twilight Princess, I talked to the staff about whether or not we could do a side story. … But they were coming up with stories that can be described as ’epic tales’ rather than ’side stories’….  I ultimately suggested that we make [Link’s Crossbow Training].

Iwata: What was the staff’s reaction?

Miyamoto: They were kind of shocked. It was like killing all the ideas they were working with until then. Some even felt that we should not do something which makes it look like we are reusing the already existing software. …

Iwata: Well, at the beginning of the project, even I sensed an air of disagreement, or at least a lack of understanding, amongst some of the staff.

PEOPLE: - Shigeru Miyamoto, age 55. General Producer of Link’s Crossbow Training, Producer of Twilight Princess. - Satoru Iwata, age 48. President of Nintendo. QUOTE: Miyamoto: After Twilight Princess, I talked to the staff about whether or not we could do a side story. … But they were coming up with stories that can be described as ’epic tales’ rather than ’side stories’…. I ultimately suggested that we make [Link’s Crossbow Training]. Iwata: What was the staff’s reaction? Miyamoto: They were kind of shocked. It was like killing all the ideas they were working with until then. Some even felt that we should not do something which makes it look like we are reusing the already existing software. … Iwata: Well, at the beginning of the project, even I sensed an air of disagreement, or at least a lack of understanding, amongst some of the staff.

Miyamoto & Iwata on the staff's “air of disagreement” with Link's Crossbow Training, 2008.

Source: Iwata Asks

#Zelda
#LinksCrossbowTrainingQuote
#MiyamotoQuote, #IwataQuote

www.notion.so/b5e9f8738b76...

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PEOPLE:
- Shigeru Miyamoto, age 55. Producer of Twilight Princess, General Producer of Link’s Crossbow Training.

QUOTE: 
Miyamoto: With a big series like Zelda, we usually only release a new version every 3-5 years, but we thought it would be great to make something [where Twilight Princess players could] keep playing in the same world. I think it’s important for players to be able to play new games at a fairly fast pace.

So, I asked our Zelda staff to think about a new project with an extra story based around Twilight Princess. But then, they were coming up with stories that can be described as ’epic tales’ rather than ’side stories’.

… We took some time to ponder over the new project and I ultimately suggested that we make a game … that utilized the Wii Zapper.

PEOPLE: - Shigeru Miyamoto, age 55. Producer of Twilight Princess, General Producer of Link’s Crossbow Training. QUOTE: Miyamoto: With a big series like Zelda, we usually only release a new version every 3-5 years, but we thought it would be great to make something [where Twilight Princess players could] keep playing in the same world. I think it’s important for players to be able to play new games at a fairly fast pace. So, I asked our Zelda staff to think about a new project with an extra story based around Twilight Princess. But then, they were coming up with stories that can be described as ’epic tales’ rather than ’side stories’. … We took some time to ponder over the new project and I ultimately suggested that we make a game … that utilized the Wii Zapper.

Miyamoto on asking the Twilight Princess team to pitch a side story sequel, 2008.

Source: Iwata Asks

#Zelda
#LinksCrossbowTrainingQuote
#MiyamotoQuote

www.notion.so/b5e9f8738b76...

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