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I coded this because I thought it was possible. IT's working, but I have no idea if it may cause problems.
However, for the next build, Luna Lake will feature an Auto Dialog feature with customization on the option menu to set the wait time. :)

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Joshua is now available for Tier 1 patrons (Lineart) and Tier 2 Patrons (Complete).

Tier 1 have access to three Lineart Draiwings;

While Tier 2 also have access to three body types (T-shirt, tanktop and shirtless) with 9 expression variations each. :)

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I wonder what he's so surprised about...

Build 0.7 will be available day 28 for all patrons.
Remember, if you become a patron, send a message asking for the build. I usually answer in an hour or two, unless I'm sleeping. I apologize in advance for that. Thank you!

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And so it begins. It'll take a while to push all text into the game because I re-read everything one last time as I put the script into the game. I wish I could just copy and paste, though.

Either way, new expression for the cute wolf! :)

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If not husband, why husband shaped?

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Ok, I'm gonna boast here a bit: I love how Theo looks here, his design is so nice to look at. :)

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You tell them, wolf!
Theo's views on society are very inclusive, some may disagree with him though.

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I did quite a bit of changes to the game while pushing new routes into it. It's always like this though, I always have to change a sound effect, upgrade something,maybe add more backgrounds.

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The build 0.5 is now slowly taking shape. Jan/15th the new build should be available for Patrons!
If you want to test Luna Lake now, build 0.2 is now available at the first comment here! :)

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New art slowly being developed for the game, once it's ready it'll be available for Patrons to gawk and enjoy a taste of a sexy raccoon.

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Guys, Luna Lake build 0.2 was just released on itch! Go fetch it out!

yekkusu.itch.io/luna-lake-vi...

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I forgot to add the actual image here too for those who don't like clicking on external links!

And five days from now I'll be posting a new public build on itch too! :)

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Luna Lake Build 0.4 is now available for Tier 1 patrons!
If you want to support the project consider checking our Patreon!
www.patreon.com/cw/LunaLakeVN

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Andrew's routes are in the game, now I'm rushing to push Dax routes into the game. It's a very annoying process though.

If you wanna support our project, please consider becoming a patron at any Tier! It would help us a lot!

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Yesterday I finished correcting all routes.
Now I'll be working on pushing them into the game, it's tedious work not gonna lie. But it's nice to hear the music, the sound effects and the backgrounds to take shape with the text and sprites.

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All 19 route segments are written, and I'll start pushing them tomorrow into the game. The whole process should take around three to five days. Build 0.4 will have Day 4 completed.

Later this month, Build 0.2 will be available for the public on itch too. :)

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We're working on the Build 0.4 now, the next build should finish Day 4 of the game. You will be able to meet Dax and Andrew during that day, the total of routes segments should be around nineteen routes.
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Just a quick reminder that you can check out build 0.3 on Patreon. But if you want to check the public build, you can download it here: yekkusu.itch.io/luna-lake-vi...

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Luna Lake Visual Novel | Patreon Furry Visual Novel

If you want to support Luna Lake, don't forget to become a Patron! Monthly you'll get an update there. Your support means a lot to us.
www.patreon.com/c/lunalakevn

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Theo's kinda cute when he's flustered.

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Just leaving this here, I like this silly animation, it's simple but I find it effective.
It's so good to be able to do these recordings now with the big extended viewport feature. :)

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Working on Kenneth's route now. I'm trying to do this as fast as possible but also as careful as possible too. There's a lot of logic behind these things.

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Martin's route is finished.
Now, to work on the other other character. It took me a whole day just to deal with one of them, so I guess Luna Lake will be updated later tomorrow.

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Almost done with Martin's routes. I found some issues with the DataLog Menu, so I fixed them, took me a while though.

I should finish martin's routes within one or two hours I hope, there's still a skunk for me to fill into the game!

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Working on Martin's first route (out of three segments).
So far things are going nice. I had to add a new background and sound effect into the game too. :)

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Luna Lake Visual Novel by yekkusu Welcome to Luna Lake! The glistening city that shines in the moonlight.

Since our project won't be indexed there, if you like the project, consider sharing this with your friends? :)
yekkusu.itch.io/luna-lake-vi...

Thank you all for your support. :)

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Tier 1 and 2 Patrons now have access to their rewards, Tier 1 can check on Lineart jpeg files for Theo, while Tier 2 patrons have access to more than 40 images with all his expressions, finished sprites and lineart on high quallity!

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Working on the sprite sets for Tier 2 Patrons rewards. Here's a sneak peek for you all.
Tier 2 will be updated probably by tomorrow on Patreon :)

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Luna Lake Build 0.2 is now available for Tier 1+ patrons. To have monthly updates on Luna Lake please consider supporting us on patreon.com/lunalakevn
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Luna Lake Build 0.2 will be published on Patreon in a few days. I'm finally ready to push the text of the rest of Day3 into the game :)

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