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Multilink Monday 12/8/25 The latest installment in my eternal quest to reduce the size of my notes file! Also because a lot of my day yesterday was spent in preparing for a TPUG World of Commodore demonstration of Loadstar Compleat, which I hope to show all of you soon, but meaning that I need something relatively low-effort for … Continue reading "Multilink Monday 12/8/25"
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Fixing Commander X16 Bootloader Issues Made Easy - The Oasis BBS Learn how to fix your Commander X16 bootloader without a wire using new SMC updates and Bootloader V3 failsafe tricks.

Fixing Commander X16 Bootloader Issues Made Easy
#CommanderX16 #RetroComputing #BootloaderFix #LupeDarksnout #SMCUpdate #FirmwareFailsafe #8BitRevival

theoasisbbs.com/fixing-comma...

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Completing the Roll-Out - Backbit Impawsible Ep. 23 - The Oasis BBS In Backbit Impawsible Ep. 23, Lupe Darksnout completes the Roll-Out, unpacks packed color bugs, and prepares for a smoother relaunch.

Completing the Roll-Out - Backbit Impawsible Ep. 23
#BackbitImpawsible #Commodore64 #RetroDev #ColorPacking #LupeDarksnout

theoasisbbs.com/completing-t...

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Backbit Impawsible Ep. 21 - BackBit Access Time Trouble - The Oasis BBS Lupe Darksnout tackles a BackBit Access Time slowdown in Episode 21. Timings, SD wear, and character sets all come into play.

Backbit Impawsible Ep. 21 - BackBit Access Time Trouble
#BackBitImpawsible #Commodore64 #LupeDarksnout #C64Dev #RetroComputing #SDCardMystery #CycleCounts

theoasisbbs.com/backbit-impa...

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Backbit Impawsible Ep. 20 - BackBit Rolled-Out Code Test - The Oasis BBS Episode 20 of BackBit Impawsible! tests Rolled-Out Code execution from the cartridge. It works—and the results speak for themselves.

Backbit Impawsible Ep. 20 - BackBit Rolled-Out Code Test
#BackBit #C64 #RolledOutCode #LupeDarksnout #RetroCoding

theoasisbbs.com/backbit-impa...

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Backbit Impawsible Ep. 18 – Lupe Darksnout Explores Four-in-One Keyframe Method on C64 - The Oasis BBS Lupe Darksnout tests a four-in-one keyframe technique on Commodore 64 to reduce data usage. Is the quality sacrifice justified?

Backbit Impawsible Ep. 18 – Lupe Darksnout Explores Four-in-One Keyframe Method on C64
#C64 #Commodore64 #RetroComputing #BackBitImpawsible #LupeDarksnout #TechExperiments

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Backbit Impawsible Ep. 17 – Lupe Darksnout’s Frame Comparison Experiments - The Oasis BBS Lupe Darksnout runs comparison experiments on video frames in Ep.17 of Backbit Impawsible, packed with screen pointing and analysis.

Backbit Impawsible Ep. 17 – Lupe Darksnout’s Frame Comparison Experiments
#BackbitImpawsible #LupeDarksnout #Commodore64 #C64 #RetroCoding #FrameAnalysis #DebuggingLive #CodingExperiments

theoasisbbs.com/backbit-impa...

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Backbit Impawsible Ep.15: First Glitch-Free Character Playback - The Oasis BBS Episode 15 of Backbit Impawsible features Lupe Darksnout achieving glitch-free video playback on the BackBit device. Explore this breakthrough and the next steps!

Backbit Impawsible Ep.15: First Glitch-Free Character Playback
#BackbitImpawsible #LupeDarksnout #RetroComputing #C64 #Commodore64 #BackBit

theoasisbbs.com/backbit-impa...

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BackBit Impawsible Ep.13: Priority Coloring with Lupe Darksnout & AI Art Insights - The Oasis BBS In Ep.13 of BackBit Impawsible, learn why AI art is used and how priority coloring helps improve character details like Lupe Darksnout’s eyes. A creative deep-dive into digital artistry.

BackBit Impawsible Ep.13: Priority Coloring with Lupe Darksnout & AI Art Insights
#Commodore64 #C64 #BackBitImpawsible #LupeDarksnout #AIArt #DigitalArtTips #CharacterDesign #PriorityColoring #CreativeWorkflow #AIillustration #RetroInspired #IndieAnimation

theoasisbbs.com/backbit-impa...

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Backbit Impawsible Ep. 12 – Lupe's Quest for Bitmap Reliability - The Oasis BBS Lupe Darksnout navigates hardware hurdles as SuperCPU glitches force him to find a more dependable solution for bitmap frame management.

Backbit Impawsible Ep. 12 – Lupe's Quest for Bitmap Reliability
#BackbitImpawsible #LupeDarksnout #RetroComputing #Commodore64 #TechTroubleshooting

theoasisbbs.com/backbit-impa...

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Backbit Impawsible: Lupe Darksnout vs. The SuperCPU Glitch in Episode 11 - The Oasis BBS In Episode 11 of Backbit Impawsible, Lupe Darksnout investigates corrupted video frames caused by the SuperCPU. Armed with an ML monitor, he attempts to fix the issue, but the problem proves more comp...

Backbit Impawsible: Lupe Darksnout vs. The SuperCPU Glitch in Episode 11
#BackbitImpawsible #SuperCPU #C64 #RetroComputing #LupeDarksnout #Commodore64 #Backbit #RetroTech #GlitchHunting

theoasisbbs.com/backbit-impa...

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