You can now play as Flurblbo.
( #MENUTOWN)
menutowngames.itch.io/menutown
#Pixelart #Gamedev #simulation #픽셀아트
Civilian from Normal Land.
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulation #픽셀아트
Setting the groundwork for future things... There's about to be a BUNCH of stuff. I also altered NPCs spawns to make room for creatures that have not been revealed yet.
( #MENUTOWN)
menutowngames.itch.io/menutown
just clarifying so you don't get jumpscared by changes lol but the graphics of #MENUTOWN will slowly get updated constantly... so you know here's what's going to change.
- design of structures/trees
- buildings will get slightly tweaked
- some characters will be rendered in different styles
Digital Simulation Theory
( #MENUTOWN)
Domblpillar in #MENUTOWN (You can separate its body just like in the prototype if you interrupt its movement, it will eventually align itself back into position after a certain amount of time.)
menutowngames.itch.io/menutown
Btw, check out the early/prototype version of the power outage event when you get the chance.
You'll get to play remastered version of this in a future event building in the updated #MENUTOWN.
menutowngames.itch.io/menutownpowe...
A very accurate/updated portrayal of Murindent in #MENUTOWN. (animation / sprite is not final.)
Added Aliorchard, another example of an otherworldly creature like Domble...
( #MENUTOWN)
menutowngames.itch.io/menutown
Strange incubation tanks were added to #MENUTOWN, these will appear in hidden locations that are not out in the open.
menutowngames.itch.io/menutown
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulator #픽셀아트
Bookworm was placed on a even higher, more delicate pedestal in #MENUTOWN.
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulator #픽셀아트
Development on a new building is currently underway… This one appears to be some sort of machine…?
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulator #픽셀아트
#MENUTOWN 's Polygonal now serves a purpose being learn about the creatures... Try talking to the ones that are on the ground that are currently available.
menutowngames.itch.io/menutown
I went and enabled Domble to spawn in #MENUTOWN as well. menutowngames.itch.io/menutown (Not sure if the sprites in these 2 games are final, they're used as placeholders as they're reused from other games, but they look good. I have to create vers that fit more with the styles when I get a chance.)
In terms of Amphibion, this is all I can put into #MENUTOWN right now. This is because I'm trying to think of a better design of the portraits before I add more of them... and they WILL speak in a later version, another reason why I say this is an early access build.
menutowngames.itch.io/menutown
Some Soucon will now breathe in some games going forward... This is now a staple.
#MENUTOWN
menutowngames.itch.io/menutown
For some odd reason Martians have now begun showing up in #MENUTOWN... I wonder why?...
menutowngames.itch.io/menutown
#pixelart #gamedev #simulation #픽셀아트
Small update for #MENUTOWN, you can now use the travel pad. It'll take you to the Tube Room, please note it may require a beefy computer for a... special reason... haha
menutowngames.itch.io/menutown
Are those Dwarfs... In #MENUTOWN?...
#pixelart #gamedev #simulation #픽셀아트
menutowngames.itch.io/menutown
Btw the Hard Hat Qubac in #MENUTOWN was based off a sketch made by @royhans06.bsky.social.
It was used as a typical placeholder image for art behind the scenes but I fell in love with it. haha
The dialogue is now formatted in both #MENUTOWN and #PolygonalTOY, this isn't needed as most creatures speak intentionally run-on sentences. But it wouldn't hurt.
You can now go inside some of the Soucon by tapping or interacting with the middle while standing on the other side. There’s not much to see right now but there might be something there next time.
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulation #픽셀아트
Some of them are just built different...
( #MENUTOWN)
menutowngames.itch.io/menutown
#pixelart #gamedev #simulation #픽셀아트