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#MailmanAsriel
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#MailmanAsriel For the time being, daily updates will need to be on hold as I clear up my disk space of all the progress videos I took.

I look forward to updating him as #DELTARUNE updates roll around, though!

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#MailmanAsriel The time I took to make this amount of progress is 6.5 days (min)/155 hrs over the span of 37 days (not including weekends because I can't spend the entire day working).

Overall, I managed to finish my main goals, but there's still so much to improve!

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This was #Day37 of #MailmanAsriel and I spent <7½ hrs rushing this result. It could be better as I was not knowledgeable enough about how renders work in Blender, but I'm overall satisfied with what I've learned and overcome.

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#Day36 of #MailmanAsriel, <6½ hrs, UV needed revisions again, on the plus side, I managed to roughly texture the main props, Asriel is next.

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#Day35 <(I forgot to not count in weekends, so technically this is right) of #MailmanAsriel. 1¾ hrs, my body likes to pick the worst times to act up.

Test rig is done, somehow he looks funny with his hears down haha;

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#Day35 of #MailmanAsriel 2 hrs, take no. 2-

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#Day34 of #MailmanAsriel 5½ hrs, send help.

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#Day33 of #MailmanAsriel 3½ hrs, returned his hair and made buttons.

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#Day32 of #MailmanAsriel 4 hrs, I got a laugh dropping him into #Mixamo

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#Day31 of #MailmanAsriel 30 mins, I really tried to make myself work, but I can't stop scratching myself due to the allergies, so I'll have to make due for now..

I got Tiny Eye to work by updating my Blender at least, so at least there's something

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#Day30 !! of #MailmanAsriel 4½ hrs, shoes are done!! I also spent an hour or 2 trying to test out the TinyEyes addon, but it looks like I have some kind of material problem.. I'll have to keep trying tomorrow...

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#Day29 of #MailmanAsriel 4 hrs, shoes wip.

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#Day28 of #MailmanAsriel 4 hrs, fixed the pant silhouette and UV (for how many times? I've already lost count). Anyways shoes are being made.

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#Day27 of #MailmanAsriel <3 hrs, I was running out of space for videos so I spent time transferring files and keeping track, and boy, I don't have a lot of time left..

I made the socks, and I know I have to do the shoes next, but the shape of the pants have been bugging me, I feel lost..

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#Day26 of #MailmanAsriel <2½ hrs, did some irl stuff today, made the inner mouth. I wonder what teeth he should have (I'll make a poll when I get there).

Also ~16K verts for him (excluding his socks and shoes) so far, I might need to cut down on some, but I'll worry about that later.

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#Day25 of #MailmanAsriel 5 hrs, I kept deleting and redoing the shoulders and hands to an appropriate loop, I suppose it's good enough for now, off to the mouth!

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#Day24 of #MailmanAsriel 3½ hrs, racking my brain over where the shoulder loops should go for optimal animation.. Pray for me ;A;

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#Day23 of #MailmanAsriel 1 hr.. Regrettably, I wasn't feeling well.. I'll try to catch up soon...

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#Day22 of #MailmanAsriel 4½ hrs, losing my mind over loops

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#Day21 of #MailmanAsriel, <4 hrs. Ah yes, my least favorite part of modeling for rigging, retopology.

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#Day20 of #MailmanAsriel , >5 hrs, Played around with RetopoFlow 3 add-on, and it is very fun!

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#Day19 of #MailmanAsriel , 3 hrs, I blocked out the shape of the hat, but I just can't seem to get the exact shape I want.. Maybe it'll grow on me, but for now I'll come back with a fresh pair of eyes tomorrow...

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My friend said he looked like he got bonked by Tom and Jerry 😭 #Blender #3Dmodeling #3D #hatsareharderthanIthought #MailmanAsriel

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#Day18 of #MailmanAsriel, 6 hrs a new high score for this week, yippee! The bag's fully complete, including UV (which hopefully won't get fucked up again in any point in time) and I'm now working on the hat (it looks like a train conductor's hat currently lol)

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#Day17 of #MailmanAsriel 5 hrs, Distracted myself by extruding the clothes first and then fixing the UV (thanks #Blender 's mirror, more work for me, yay!), Bag's getting there though.

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#Day16 of #MailmanAsriel 3½ hrs, Bag WIP

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#Day15 of #MailmanAsriel 4 hrs, I'm starting to realize that one reason why I've been working on this less is bcs the constant mouse clicking to manually fix the clothes is hurting my wrist, leading to constant breaks... Might need to find a solution to that..

End result is fire though!

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#Day14 of #MailmanAsriel 2 and 1/2 hrs, working on it.

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#Day13 of #MailmanAsriel 4 hrs. I won't lie, progress is stagnating a lot, and I feel busy wrapping my head around how the clothes will look with clean topology.

(Is this a reasonable crashout lmao? Clearly not my fav part of the process, though learning a new program doesn't help..)

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#Day12 of #MailmanAsriel <4 hrs, in the middle of cleaning topology and making it look nice, he's looking cute :3

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