Happy 500 ⭐️day to the #MicrosoftRocketbox avatars https://github.com/microsoft/Microsoft-Rocketbox
This baby was born pre-pandemic, and had a family taking care of them. From the original creators, to the custodians at Havok. To the archeology I had to do to revive them. ...
6/ We then focused on facial animation. @volontematias helped create a tool that allowed for anyone to do facial expressions inside Maya & easily export fbx w blendshapes of all the avatars in the library. We release v2 of the #MicrosoftRocketbox now with over a 100 blendshapes.
3/ In 2019 I became a CS archaeologist 🕵️ and found my way to recover, update & revive the old #Rocketbox avatars (thanks to @HavokDave @MarkusWojcik). That ended as the release of v1 #MicrosoftRocketbox avatar library for research & academic use...
The Headbox for #MicrosoftRocketbox, presented by @volontematias. https://github.com/openVRlab/Headbox Includes: 1) A Maya plug-in to create and transfer blendshapes across the avatars on the library. 2) 100 prebaked blendshapes. 3) A Unity project that uses them....
New features for the #MicrosoftRocketbox avatar library coming out too. 🧑🎤
Here finally (w the napping baby) getting something very dearly worked finished: a new release for the #MicrosoftRocketbox Avatars. @volontematias, @Eyal_Ofek and I have been working on this one for the last year. Stay tuned!!
Their explorations and needs also influenced me and were part of the reason I ended up building the #movebox for the #MicrosoftRocketbox github.com/microsoft/MoveBox-for-Mi...
Update on the #MicrosoftRocketbox avatars. We now support the CMU animations dataset http://mocap.cs.cmu.edu/ You can find CMU fbxs here: https://yadi.sk/d/DOSssVKK3J469c
Here is a thread on how to fix the issue: github.com/microsoft/Microsoft-Rock...
Coinciding with the 1 year release anniversary 🥳of the #MicrosoftRocketbox library of avatars (https://github.com/microsoft/Microsoft-Rocketbox
I would like to do a blog post about how they have enabled your work and projects. Share here and send me an email (margon@microsoft.com)
Great contribution by @ProbablePrime on importing the #MicrosoftRocketbox avatars inside #NeosVR Here is a tutorial https://www.youtube.com/watch?v=spaQEC7dli8
Just did two updates to our #MicrosoftRocketbox avatar libraries. 1. added easier compatibility with Mixamo animation (see the video https://youtu.be/gqJTjuyNfh8 for details on how to use them). Please use the new boolean on the editor importer file....
Finally made public a batch importer for #MicrosoftRocketbox with Unreal. A contribution from Joachim Tesch at Max Planck. Get it from our main repo https://github.com/microsoft/Microsoft-Rocketbox
(Almost) everything there is to know about avatars. From how can they be made & animated. To the utility of free avatars. Bringing consensus between industry & academia on key aspects: what’s an avatar?... W the history of #MicrosoftRocketbox at center....
Activities in the afternoon also include monkey business with my lab mate. Here setting up an openPose add on for #MicrosoftRocketbox. Stay tuned!