Possible One: Lunar Industries! The Industrial Frontier of 2026!
techmash.co.uk/2026/01/27/p...
@techmashcouk #PossibleOneLunarIndustries #MoonColony #RTS #RealWorldTechnologies #SpaceSimulator #UpstairsGames #scifi #games #gaming #gamers #videogames
They might do well in a moon colony. Oxygen can be regulated custom. They'd get bigger than ever!
#MoonColony
5. Al-driven autonomous operations Altman's optimism is grounded in Al's role in enabling space operations Tom's Guide +1. Required invention: • Autonomous spacecraft operations • Autonomous maintenance and repair • Autonomous construction • Autonomous hazard detection Why: Human labor in space is too expensive unless Al handles 95 percent of the work. Current status: • Early autonomy exists (e.g., docking systems) • No general autonomous space operations Realistic timeline: • 2035-2045 • This is the only domain where Altman's timeline is plausible.
6. A commercial reason to hire thousands of people in space Required invention: • A profitable industry that requires humans in orbit Examples might include: • On-orbit manufacturing • High-value microgravity biotech • Space-based data centers • Tourism at massive scale • Asteroid-derived materials Current status: • None of these industries exist • None are profitable • None require humans Realistic timeline: • 2045-2060 • Reality gap: 20+ years
Investors will pour billions into Musk’s and Altman’s promises, only to see that money wasted once those easily disproven claims collapse under scrutiny.
2/2 #MoonColony #MarsColony #JobsInSpace #FantasyVsReality
1. Ultra-cheap, ultra-reliable human launch Required invention: • Fully reusable heavy-lift rockets with aircraft-like reliability • Launch costs under $100/kg (currently $2,000-$10,000/kg) Why: You cannot hire thousands of graduates into space jobs if each seat costs $50M. Current status: • SpaceX Starship is the closest attempt, but not yet operational at scale. • No other system is close. Realistic timeline: • Best case: 2040 • Altman's timeline: 2030-2035 • Reality gap: ~10 years
2. Radiation-safe commercial habitats Required invention: • Mass-produced orbital habitats with shielding equivalent to 5-10 meters of water • Or artificial magnetic shielding (no prototype exists) Why: You cannot employ civilians in LEO, lunar orbit, or deep space without long-term radiation protection. Current status: • No radiation-safe habitat exists. • No artificial magnetosphere exists. • No industrial-scale regolith shielding exists. Realistic timeline: • 2045+ for safe, scalable habitats • Reality gap: 10-20 years
3. Cheap, high-capacity orbital logistics Required invention: • Automated cargo transfer • Orbital construction robotics • On-orbit fuel depots • Routine resupply at commercial scale Why: A "job in space" implies a functioning economy in orbit, not a one-off mission. Current status: • Zero commercial orbital construction • Zero fuel depots • Zero autonomous orbital logistics Realistic timeline: • 2040 for early infrastructure • 2050 for commercial scale • Reality gap: 15-20 years
4. Industrial-scale life support Required invention: • Closed-loop life support that works for years without resupply • On-orbit agriculture or biomanufacturing • Medical systems that don't require Earth evacuation Why: You cannot employ civilians in space if they must be evacuated after every medical issue. Current status: • ISS life support is fragile, maintenance-heavy, and Earth-dependent • No closed-loop system exists Realistic timeline: • 2040-2050 • Reality gap: 15 years
Altman’s prediction is physically possible but institutionally and technologically implausible on a 10‑year horizon. The six required breakthroughs (none of which exist today):
1/2 #MoonColony #MarsColony #JobsInSpace #FantasyVsReality
Lunar Strike: A Sci-Fi Indie Journey to Humanity’s Last Moon Colony - #Baskingamer
readmore shorturl.at/WMVir
#LunarStrike #IndieGame #MoonColony #SciFiAdventure #XboxSeriesX #PS5 #GamingNews #Baskingamer #themoon #game #gaming #GamingNews #indiegames #IndieGameDev
Lunar Strike: a gripping indie sci-fi adventure set on The Moon’s last colony, lands in 2026 on PS5, Xbox Series X|S & PC. Survive, explore, and decide humanity’s legacy in this deeply ethical narrative. Stay tune for more at https://shorturl.at/z79xJ #LunarStrike #IndieGame #MoonColony #SciFiAdventure #XboxSeriesX #PS5 #GamingNews #Baskingamer #themoon
Lunar Strike: a gripping indie sci-fi adventure set on The Moon’s last colony, lands in 2026 on PS5, Xbox Series X|S & PC.
Stay tune for more at shorturl.at/z79xJ
#LunarStrike #IndieGame #MoonColony #SciFiAdventure #XboxSeriesX #PS5 #GamingNews #Baskingamer #themoon
We’re about to creat five fledging colonies on the Moon. With the help of robots. What can possibly
go wrong? #BadMoonCafe #MoonColony
An early-looking CGI representation of mining activity on the moon. Several large structures are dotted around with vehicles in shelters and an astronaut is working in the foreground.
3/22
2040s - Permanent moon base established for mining. Cold nuclear fusion becomes a viable energy source, managed by AI, for automation of the end-to-end mining process. #mooncolony #AI
#chatgpt #openai #ai #aitools #mooncolony #internationalcongress #porcheindonesia #mercedezbenzjakarta #gpt #abrivations #gpt3 #rollsroyceindonesia #geneticlab #vpnapp #ainews #iclonedna #aikeyboard #medicalcongress #artificialintelligence #jualjamjakarta #futureretro
youtu.be/mmSVMcMW4sw
Competição que ta rolando na #Mooncolony #BRart