Maxx "C". During either player's turn, you can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 Maxx "C" per turn.
Mulcharmy Fuwalos. If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
> Each time your opponent Special Summons a monster(s) from the deck and/or Extra Deck, immediately draw 1 card.
> Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffly cards from your hand into the deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
I hate how #MaxxC and #Mulcharmy #Fuwalos are designed. In a vacuum, they should be perfectly balanced floodgates. Instead of completely shutting down your opponent, they choose to keep playing or stop altogether based on how much advantage you get.
The problem? They're not fit for #YuGiOh. (1/2)