I added screen-space global illumination to #NBTDS over the weekend to make up for our realtime GI system's shortcomings - notably that it wasn't affected by most dynamic objects.
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I added screen-space global illumination to #NBTDS over the weekend to make up for our realtime GI system's shortcomings - notably that it wasn't affected by most dynamic objects.
Guide the player (subtly)
#NBTDS #gamedev #screenshotsaturday
We reworked the explosion radius indicator this week, which makes it way easier to pelt your enemies with literally everything in the room
#NBTDS #screenshotsaturday #gamedev
The player character, an armored skeleton, is shooting enemies with a shotgun in a dimly lit industrial factory.
We've been quiet, but we've been cooking.
Here are some new screenshots of a freshly reworked early game level in #NBTDS.
#screenshotsaturday