A screenshot of Barbarians on the Psion Series 3a, 3c, and 3mx. The higher resolutions of some of the 16-bit machines allowed more detail in the graphics. Note the whale and the little ship off the coast. The Series 3 was the first machine to settle on the 9x9 square window onto a 16x15 square map, something used in the ZX Spectrum and MS-DOS versions too.
When #Barbarians was finished on the #OrganiserII, I moved on to the 16-bit range of #Psion computers, updating the UI for the new machines. These machines featured more memory, and had proper pixel-addressable graphics. damian.cyningstan.org.uk/downloads/21... #gamedev