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#
Hashtag
#PDP12
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A window titled "LINC - CRT - LINC Display" on which some very low-res low-contrast amber dots make a bitmap display of the LAP6 text editor.

The lines are numbered, 1-4.  Line 1 has the alphabet and digits.  Line 2 has punctuation, and line 3 has the italic i, mu, and some more symbols and punctuation.  Line 4 is empty.  At the bottom left is a rightward-pointing arrow, and bottom right has a dash indicating where input is happening.

A window titled "LINC - CRT - LINC Display" on which some very low-res low-contrast amber dots make a bitmap display of the LAP6 text editor. The lines are numbered, 1-4. Line 1 has the alphabet and digits. Line 2 has punctuation, and line 3 has the italic i, mu, and some more symbols and punctuation. Line 4 is empty. At the bottom left is a rightward-pointing arrow, and bottom right has a dash indicating where input is happening.

Hey #RetroComputing folks! I'm running #LAP6 on @larsbrinkhoff's #LINC emulator! #VintageComputing #PDP12

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Original post on teh.entar.net

Jason did the edit, so I wasn't sure how much would go into this, but it seems that all my rambling about #pdp8 and #pdp12 hacking stayed in, and there's a link to the video I did for @tastytronic last year in the show notes. Also my #awk implementation of the Cloak of Darkness game.

Loads of […]

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