Teenage Mutant Ninja Turtles: Empire City llega en abril a VR: por fin podrás repartir pizzas… y golpes como una auténtica Tortuga Ninja
#TMNTVR #TortugasNinjaEnVR #CortocopiaStudios #BeyondFramesEntertainment #PCVR #SteamVR #Meta #Quest3 #Quest3S #PicoXR
www.generacionxr.com/2026/04/03/t...
📣 Downtown Club v1.4.0 will be ready in due time, but a preliminary test version will soon be available for all existing players! Stay tuned for news. #vr #metaquest #picoxr
The 1st person avatar body is alive, coming soon with Downtown Club v1.4.0! This will be optional for those who prefer just floating hands. Check our blog for more info on the upcoming updates, link in bio! 📝 #vr #metaquest #picoxr
NVIDIA sube el listón en XR: GeForce NOW ya alcanza hasta 90 FPS en Quest, Vision Pro y Pico, pero con letra pequeña
#NVIDIA #XR #Meta #Quest3 #Quest3S #AppleVisionPro #PicoXR #CloudGaming
www.generacionxr.com/2026/03/19/n...
ForgeFX Simulations’ CONEXPO-CON/AGG 2026 photo set shows a busy trade show presence centered on immersive, simulation-based training for heavy equipment and industrial workforce development. Several images feature the ForgeFX booth with overhead signage, branded displays, a large video wall, and open demo space where attendees gather to talk with staff, watch demonstrations, and learn about VR and spatial computing-based training. Team photos show ForgeFX staff standing together in front of the booth, smiling and posed in business casual attire amid the energy of the convention floor. Another group of images shows CEO and Co-Founder Greg Meyers presenting at the Ground Breakers Stage, hosted by Sherwin-Williams. He speaks in front of a large screen during his session, “From Iron to Impact: How VR Simulation Is Transforming Heavy Equipment Training,” while audience members sit in rows of white chairs and listen. Wide shots capture the public stage environment and the educational, conference-style atmosphere. Additional photos highlight hands-on demos at the ForgeFX booth. Attendees wear VR headsets and interact with simulation equipment, including a bright orange operator platform or lift simulator. Some images show participants inside or beside the simulator while others observe nearby or speak with booth staff. The setup conveys realistic operator training designed to improve safety, readiness, and performance through immersive practice. Together, the images document ForgeFX Simulations exhibiting with PICO XR, presenting thought leadership, engaging customers and attendees, and showcasing modern training technology for the construction and industrial equipment industries.
ForgeFX Simulations’ CONEXPO-CON/AGG 2026 photo set shows a busy trade show presence centered on immersive, simulation-based training for heavy equipment and industrial workforce development. Several images feature the ForgeFX booth with overhead signage, branded displays, a large video wall, and open demo space where attendees gather to talk with staff, watch demonstrations, and learn about VR and spatial computing-based training. Team photos show ForgeFX staff standing together in front of the booth, smiling and posed in business casual attire amid the energy of the convention floor. Another group of images shows CEO and Co-Founder Greg Meyers presenting at the Ground Breakers Stage, hosted by Sherwin-Williams. He speaks in front of a large screen during his session, “From Iron to Impact: How VR Simulation Is Transforming Heavy Equipment Training,” while audience members sit in rows of white chairs and listen. Wide shots capture the public stage environment and the educational, conference-style atmosphere. Additional photos highlight hands-on demos at the ForgeFX booth. Attendees wear VR headsets and interact with simulation equipment, including a bright orange operator platform or lift simulator. Some images show participants inside or beside the simulator while others observe nearby or speak with booth staff. The setup conveys realistic operator training designed to improve safety, readiness, and performance through immersive practice. Together, the images document ForgeFX Simulations exhibiting with PICO XR, presenting thought leadership, engaging customers and attendees, and showcasing modern training technology for the construction and industrial equipment industries.
ForgeFX Simulations’ CONEXPO-CON/AGG 2026 photo set shows a busy trade show presence centered on immersive, simulation-based training for heavy equipment and industrial workforce development. Several images feature the ForgeFX booth with overhead signage, branded displays, a large video wall, and open demo space where attendees gather to talk with staff, watch demonstrations, and learn about VR and spatial computing-based training. Team photos show ForgeFX staff standing together in front of the booth, smiling and posed in business casual attire amid the energy of the convention floor. Another group of images shows CEO and Co-Founder Greg Meyers presenting at the Ground Breakers Stage, hosted by Sherwin-Williams. He speaks in front of a large screen during his session, “From Iron to Impact: How VR Simulation Is Transforming Heavy Equipment Training,” while audience members sit in rows of white chairs and listen. Wide shots capture the public stage environment and the educational, conference-style atmosphere. Additional photos highlight hands-on demos at the ForgeFX booth. Attendees wear VR headsets and interact with simulation equipment, including a bright orange operator platform or lift simulator. Some images show participants inside or beside the simulator while others observe nearby or speak with booth staff. The setup conveys realistic operator training designed to improve safety, readiness, and performance through immersive practice. Together, the images document ForgeFX Simulations exhibiting with PICO XR, presenting thought leadership, engaging customers and attendees, and showcasing modern training technology for the construction and industrial equipment industries.
ForgeFX Simulations’ CONEXPO-CON/AGG 2026 photo set shows a busy trade show presence centered on immersive, simulation-based training for heavy equipment and industrial workforce development. Several images feature the ForgeFX booth with overhead signage, branded displays, a large video wall, and open demo space where attendees gather to talk with staff, watch demonstrations, and learn about VR and spatial computing-based training. Team photos show ForgeFX staff standing together in front of the booth, smiling and posed in business casual attire amid the energy of the convention floor. Another group of images shows CEO and Co-Founder Greg Meyers presenting at the Ground Breakers Stage, hosted by Sherwin-Williams. He speaks in front of a large screen during his session, “From Iron to Impact: How VR Simulation Is Transforming Heavy Equipment Training,” while audience members sit in rows of white chairs and listen. Wide shots capture the public stage environment and the educational, conference-style atmosphere. Additional photos highlight hands-on demos at the ForgeFX booth. Attendees wear VR headsets and interact with simulation equipment, including a bright orange operator platform or lift simulator. Some images show participants inside or beside the simulator while others observe nearby or speak with booth staff. The setup conveys realistic operator training designed to improve safety, readiness, and performance through immersive practice. Together, the images document ForgeFX Simulations exhibiting with PICO XR, presenting thought leadership, engaging customers and attendees, and showcasing modern training technology for the construction and industrial equipment industries.
Thanks to everyone who visited ForgeFX at @conexpoconagg.bsky.social 2026. We loved showcasing immersive equipment training with partner PICO XR and having Greg Meyers deliver from Iron to Impact on the @sherwinwilliams.bsky.social Ground Breakers Stage. #CONEXPOCONAGG #ForgeFX #VRTraining #PICOXR
#PicoXR
La semaine dernière, la firme à dévoilé Pico OS 6, est-ce le futur de la réalité mixte ? Je décrypte toutes les nouveautés dans cette vidéo ✨
👉🏼 youtu.be/NkdkyBb_Ixs
RT pour une réalité mixte plus vraie que nature 😲
La verdadera situación de la VR actual: Miedos y esperanzas en el movimiento más interesante de los últimos años. Series: Artículos de opinión.
#VR #SituaciónActual #Meta #Quest3 #Quest3S #PSVR2 #ProjectSwan #PicoXR #OpiniónGXR #SteamVR #GXR
www.generacionxr.com/2026/03/09/l...
Pico saca músculo: micro-OLED 4K, potencia duplicada y un sistema XR que apunta directamente a Apple
#PicoXR #ByteDance #ProjectSwan #PicoOS6 #XR #VisorXR #Apple #VisionPro
www.generacionxr.com/2026/03/02/p...
ForgeFX Simulations is on site at @conexpoconagg 2026, and getting ready for opening day and preparing to demonstrate how heavy equipment OEMs can scale training expertise worldwide. For decades, manufacturers have relied on a limited number of master instructors to transfer critical knowledge. But as experienced trainers retire and global dealer networks expand, scalable expertise has become one of the industry’s most pressing challenges. At @conexpoconagg 2026, @forgefxsimulations will showcase how we transform OEM instructor expertise into repeatable, measurable, immersive training infrastructure — capturing sequencing logic, performance standards, and corrective feedback directly from subject matter experts and engineering them into high-fidelity simulation systems. 📍 Visit us at Booth N10330 to experience it firsthand. 🔗 https://directory.conexpoconagg.com/8_0/exhibitor/exhibitor-details.cfm?exhid=1040202 In collaboration with @picoxr, we’re advancing enterprise-ready immersive deployment, enabling OEMs to standardize operator training, reduce travel and equipment wear, and accelerate time to proficiency across global operations. 🎤 ForgeFX Simulations CEO & Co-Founder, Greg Meyers, will present: “From Iron to Impact: How VR Simulation Is Transforming Heavy Equipment Training” 📅 Wednesday, March 4 at 3:00 PM 📍West Hall, Ground Breakers Stage 🔗 https://directory.conexpoconagg.com/8_0/sessions/session-details.cfm?scheduleid=522& This isn’t just about solving a labor shortage. It’s about preserving institutional knowledge before it leaves the workforce, and building training systems that scale expertise globally. 🔗 Read the full press release: https://world.einnews.com/pr_news/896254844/forgefx-simulations-transforms-oem-instructor-expertise-into-scalable-training-infrastructure-at-conexpo-conagg-2026 #CONEXPOCONAGG #CONEXPOCONAGG2026 #ForgeFX #VRTraining #HeavyEquipment #WorkforceDevelopment #OEM #IndustrialTraining #PICOXR #VR #XR #AR #AI
ForgeFX Simulations is on site at @conexpoconagg.bsky.social preparing to showcase how heavy equipment OEMs can scale instructor expertise worldwide with #VRTraining systems.
world.einnews.com/pr_news/8962...
#VR #XR #HeavyEquipment #WorkforceDevelopment #IndustrialTraining #OEM #PICOXR #ForgeFX
Blade and Sorcery: Nomad recibe la actualización Sentara y convierte Quest en un campo de batalla marítimo con armas, físicas acuáticas y nueva facción
#NuevoDLC #Meta #Quest3 #Quest3S #BladeAndSorcery #PicoXR
www.generacionxr.com/2026/02/27/b...
🦢 Pico เตรียมเปิดตัว Project Swan
ชุดเฮดเซต XR น้ำหนักราว 100 กรัม ใช้ compute puck แยกประมวลผล รัน PICO OS 6 รองรับ Shared-Space ให้หลายแอพอยู่ร่วมกันได้แบบ visionOSเตรียมโชว์ที่ GDC 2026 เกมนี้ชน Vision Pro เต็มตัว 👀#ProjectSwan #PicoXR #XR #MaidevXR
www.maidevxr.com/arxr/5654/
Pico enseñará en GDC su alternativa a visionOS y Android XR: Project Swan apunta alto
#PicoXR #ProjectSwan #XR #GXR #TecnologíasXR #PicoOS6
www.generacionxr.com/2026/02/19/p...
Working on the player full body avatar for the next Downtown Club update... So far so good! 😂 #vr #metaquest #picoxr
Another small feature for the next Downtown Club update: online nametag icons! 👤 This way you'll be able to quickly tell who's the developers, who's the players, and who's the clankers. #vr #metaquest #picoxr
Finally adding slipstreaming to Downtown Club! 🚗💨 This will be available in the next major update, together with Rain and other features. #vr #metaquest #picoxr
Corvettes in No Man's Sky are so huge! ~~ first time seeing a cool one in VR #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4 #egg #vrchat #NoMansSky #gamesky #nms #starcitizen
found these cute space deers?~! today while I was walking on a new planet :3 #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4 #egg #vrchat #NoMansSky #gamesky
Following @uvrshowcase.bsky.social announcement – the date for the upcoming update 1.1.0 titled “More Time To Spy” is December 13th!
20+ new levels, 2 new gameplay mechanics and continue game's storyline.
For #Steam, #MetaQuest, #PicoXR!
---
#vr #vrgaming #virtualreality
Pico prepara un rival del Vision Pro para 2026: chip propio, microOLED de 4.000 PPI y un giro tecnológico inesperado
#XR #GXR #PicoXR #NuevoVisor #MicroOled #VR #MR #ZhenyuanYang
www.generacionxr.com/2025/11/26/p...
I found a mech planet today in Noman's Sky and than one with massive mushrooms on it!awesome :3 #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4 #egg #vrchat #NoMansSky #gamesky
UnLoop Update 1.0.2 for #metaquest and (within a week for #picoxr) is out and reworks how hands collide with objects, rebalances throwing and brings fixes for some levels! Find full changelog on Discord (discord.gg/HQfWKaXqx6) or Meta dev post www.oculus.com/experiences/...
🌐 AI Amplified Sydney 2025
เมื่อ PICO + NVIDIA ผนึกพลัง XR + AI
โชว์ชุดเฮดเซต PICO 4 Ultra Enterprise
พร้อมเทคโนโลยีจาก STORM FX & Hololight
สู่การฝึกหุ่นยนต์ ผ่าตัดเสมือนจริง และทัวร์อาคารในโลก XR 🤖🏗️
maidevxr.com/ai/4963/
#PICOXR #NVIDIA #AIAmplified #XRThailand #MaidevXR
Today in NMS VR: first I found a Stargate-looking thing on a cat litterbox planet, and then I was fighting some big ass mecha! :O #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4 #egg #vrchat
🎉 PICO ปักหมุดยุโรป!
จัดงาน XR-LBE Showcase กลางบาร์เซโลนา
รวมพันธมิตรทั่วโลก โชว์พลัง VR Free-Roam
และคอนเทนต์สุดดื่มด่ำระดับโลก 🌍✨
www.maidevxr.com/vrmr/picoxr/...
#PICOXR #BarcelonaXRLAB #VRShowcase #ImmersiveExperience #MaidevXR
After 13 hours of No Man's Sky VR, I can truly say that the VR controls are much easier to remember! And Geks are very cute :3 #NoMansSky #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4
UnLoop Update 1.0.1 for #metaquest and #picoxr is out and full of performance improvements, bug-fixes and first iteration of seated mode! Find full changelog on Discord (discord.gg/HQfWKaXqx6) or Meta dev post www.meta.com/en-gb/experi...
No Man’s Sky looks so HUGE in VR. I love it! But this cute little fella just ran away from me :( Hope I don't forget the controls by the next time I play xD #NoMansSky #NoMansSkyVR #VRGaming #VirtualReality #SpaceExploration #PicoXR #SteamVR #Pico4
got a new top pp (245) for me this week :3
I'm really happy that I'm slowly improving
#pico4 #picoxr #beatsaber #beatleader #161
beatleader.com/u/7656119800...
Just a few more weeks left until you can take a role of managing your own squad of selves, collaborating across time loops to crack the puzzles! #metaquest #metaquest3 #metaquest2 #metaquest #vrgaming #vr #picoxr