๐ github.com/AlmightyWatashi/Pioneer-...
What's that? The fist steps for some #homeCockpit features for #PioneerSpaceSim?
#space
Earth completed another orbit today, Pioneertag is here!
This release brings nice flickery thruster plumes, realistic star colors, trading updates and map UI polish among other improvements and bugfixes.
github.com/pioneerspacesim/pioneer/releases/tag/20260203
#pioneerspacesim #scifi #space
A list with progress bars depicting the state of the first 15 translations of Pioneer in terms of completition. Only one is at 100% Gasp!
Our dear players and contributors!
We are nearing our Pioneer Day release, just 3 days from now.
So we'd like to put out a call for anybody who would like to contribute translations. Now would be a great time to do so!
Only one at 100%, and a couple close to it!
#pioneerspacesim #localisation #i18n
A black and white digital fineliner style sketch of a tall house in among some flat hills on a field, with some large rocks. The rocks and the house has some thin flags blown by the wind. The house has two floors and a pitched roof, and a large three-tubed chimney puffing a thin line of smoke. A bit further over the house, half-obscured by the hills, a Mola Mola spaceship is sitting on the field, and there are some tiny bits of sci-fi details around, like an antenna or a round tank nestled next to the house.
A small meeting doodle with some hints of #Pioneerspacesim
A mostly gray viewport render of the interior of a sci-fi spaceship. A courier type called Natrix. The layout shows some blue walls and other colored components. The ship has a tower layout, due to thrust gravity under acceleration, so there are some steep ladder-stairs for the five levels.
A closeup of the cockpit and the three narrow levels underneath it, showing some ladderway and a hallway with doors, turned vertical. The cockpit has three seats, where you'd be laying on your back, and there are some black people for scale reference
'Been playing with some Natrix ship interiors, and it is a quite interesting to figure out a layout for a ship that spends most of its time under thrust gravity (tower layout), but is supposed to belly land as well.
#pioneerspacesim #spaceship #sci-fi
User interface mockup for the space game Pioneer. Showing the space station interface, where the player can do things like go to the market, buy ship, etc. This is the main lobby screen, with station servuces, an overview of ship status and a refueling interface. Also shows an external view of the ring station.
An addendum to the previous screen, showing a calendar and mission deadline listing popover on the left.
Needed distraction from some heavy stuff, and mocking up a new space station screen mockups for Pioneer Space Simulator felt like the thing to work on. Still rough and clunkily put together, but starts to shape up.
#pioneerspacesim #gameUI
Grey, but orangely lit spaceship flying, with an orange circular nebula in the background.
A Gray spaceship flying before a gas giant, with a blue nebula encompassing the sky above the giants horizon.
A closer view of the circular nebula from te first image.
Our community member pebblegarden created a mod with some spectacular new skyboxes ranging from Milkyway variations to nebulae.
wiki.pioneerspacesim.net/wiki/Mods#Li...
#modding
#milky_way
#nebula
#pioneerspacesim
Sketch of a small, mostly aerodynamic courier spaceship for Pioneer Space Simulator. Round, airplane-like fuselage with large turncated elliptical nacelles with large radiator fins. The sketch is a digital illustration, blue linework on light gray background, showing the ship from the front and back, and from the side with and without the nacelles.
3D blockout model of the Pumpkinseed. The model is very rough and mostly undetailed. It shows the ship from a front 3/4 perspective, slightly tilted.
Similar view than the previous, but more from the side. The image shows the main somewhat aerodynamic shape of the ship, the two-seater cockpit at the nose, and the sensor dome on the nose. A side hatch and two portholes, and RCS thrusters are also visible. The nacelles have linear aerospike retro thrusters on the inner side.
Rear-bottom view of the ship, with Blender's viewport rendering. The large linear aerospike main engines, the radiator fins above and bellow it, and the rear cargo hatch are visible. On the belly of the craft, the docking collar cover is open, and the collar is extended.
A bit ago I've started redesingning one of the first ships I've contrbuted to Pioneer Space Sim about ten years ago.
Still in a the sketching/blockout phase. Hopefully I can work on it during the winter break.
#pioneerspacesim #b3d #blender #game-art #spaceship #sci-fi
Black and white ballpoint and marker sketch of a small sci-fi spaceship, from a 3/4 view. Its fuselage is nested between two nacelles which are almost the same size. The cockpit is at the nose. There are stubby stabilizers on the nacelles. The overall shape of the parts is somewhat round, like aircraft airframes.
Just a quick ballpoint pen and tone marker spaceship sketch. Maybe for Pioneer Space Sim?
#spaceship #scifi #sketch #pioneerspacesim
Natrix courier shown from top, down, side front and rear and 3/4 top ortigraphic views. Over a mid-gray background. The images show the blocky, but still a bit rounded shape of the ship, with an assymmetrically placed cockpit (on top, to the right side of the ship)
Top 3/4 view of two Natrixes showing the front and tail of the ship. The proportionally large engines and radiators dominate the tail. The whole ship is mostly light gray, with some dark gray accents on the sides. There are two medium docking collars on the sides and one small on the top. The cockpit is offset to the right, and on the left there's a small intake. The nose of the ship sports a pair of sensors, a couple of antennas and large retro thrusters
A view from slightly under the ship, loooking at the nose of the ship. The nose and side details, and the landing gears are visible.
The same eye-level view as the last, but shown from the rear, underlining the slightly oversized engines and te rear RCS pods.
Another bunch of images of the Natrix courier, the latest ship I redesigned and modeled for Pioneer Space Simulator
#pioneerspacesim #b3d #blender #game-art #spaceship #sci-fi
Spaceship sitting on an orbital station's docking pad, viewed from a level and frontal angle. The ship is flat, wide and long, with a tapering shape to the front. Its side docking collar in the midle is visible, and on the nose it has a bulging radar and sensor pod, and some retro thrusters. RCS pods are also visible. In the background, the station's curvature is really visible.
The ship from the previous image viewed from a higher angle, showing its sportscar-like cockpit, the central top docking collar and the heat radiators at the back. The ship is mostly light gray with some darker accents on the sides and rear.
This angle shows more of the nose of the ship, with the headlights, retro thrusters and sensor pods. Viewed from one of the windows of the orbital station, looking down to the ship.
Some #Cycles renders of the Natrix courier I recently finished for the open source game #Pioneerspacesim. The environment is an orbital station I made a while ago.
#blender #3d #SciFi #spaceship #gameart