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#PitchCar
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Super Hyped

Pitchcar is coming back!

www.eagle-gryphon.com/collections/...

Right now you can even preorder sets at a sicount.

#Pitchcar

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#pitchcar possibly the best dexterity game of all time?

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Video

Juegazo #PitchCar

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Pitchcar Mini. Fantastic Finger Flicking Fun!

#DexterityGame #TabletopGame #GameDay #RacingGame #Cars #Racing #PitchCar #PitchCarMini

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Analog Mario Cart using changed #Gaslands Refuelled rules by @ospreygames.bsky.social on #Pitchcar tracks by #ferti games during my schools #Xmas festival in the LBV #Gamelab #games #gamebasedlearning #gamesinschools #hotwheels #mariocart

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Picture shows different coloured round wooden counters with a racing car pictured on each one. They are on a wooden track around which players flick their ‘car’ in order to complete a lap around the circuit.

Picture shows different coloured round wooden counters with a racing car pictured on each one. They are on a wooden track around which players flick their ‘car’ in order to complete a lap around the circuit.

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It’s like subbuteo but for James Hunts*
#PitchCar
*not rhyming slang

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PitchCar track with track edits for improvements.

PitchCar track with track edits for improvements.

Tips for good #PitchCar tracks (6):
9) So what would I improve on this track? It was built pretty well overall, but a few rails should shift or be added. See photo. Would also add another turn at the end of the track too.

6/x #boardgame

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PitchCar track with example of small rails and bounce shots possible from them

PitchCar track with example of small rails and bounce shots possible from them

Tips for good #PitchCar tracks (5):
8) Have fun w/ rails. Don't be afraid to cut them in half or quarter bits. Gives you more flexibility. Have the track have missing sections that a car can fit through or a small rail by itself for a cool bounce shot. Reward players for using them.

5/x #boardgame

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Tips for good #PitchCar tracks (4):
7) If you play w/ 6+ players use the variant: if you go off the track (or push some1 else off), you stay off the track until your next turn. Speeds the game up & allows players to play the track, not get stuck behind some1 who can't make the jump.

4/x #boardgame

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Tips for good #PitchCar tracks (3):
6) Be sure have a good bit of track from the startline to the first hard obstacle. The less room you give them, the more unfair it is for those at the back of startpack. It also gives more space for folks to spread out before clumping up there.

3/x #boardgame

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PitchCar track with speed marked on it. Red=slow, Yellow=medium, Green=Fast

PitchCar track with speed marked on it. Red=slow, Yellow=medium, Green=Fast

Tips for good #PitchCar tracks (2):
4) More rails make a section faster, less=slower
5) Think about both left and right handed players. Most build clockwise tracks (righty advantage) so be sure to have elements that are harder to reach for them & build tracks ccw sometimes.

2/x #boardgame

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PitchCar

PitchCar

Tips for good #PitchCar tracks:
1) Require players to use all these skills: Power, finesse, accuracy, setup shots
2) Have fast & slow sections of track
3) Be aware of bottlenecks (jumps, loop, larger slow sections). Increase difficulty as you approach it to spread out players b4 it.

1/x #boardgame

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