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A digital drawing of the Pokémon Oricorio in its Baile style that I originally posted in July.

A digital drawing of the Pokémon Oricorio in its Baile style that I originally posted in July.

A traditional colored pencil drawing of the Pokémon Tropius that I originally posted back in June.

A traditional colored pencil drawing of the Pokémon Tropius that I originally posted back in June.

A photo taken in New Pokémon Snap of a Trevenant happily watching an Espurr lift itself into the air with psychic powers.

A photo taken in New Pokémon Snap of a Trevenant happily watching an Espurr lift itself into the air with psychic powers.

A sample page of rules from my Pokémon: BREAK!! Version Pokédex. This page is the overview page for Alolan Persian and includes various tables of game statistics and other information.
Note: This is page slightly out of date and details are definitely not final.

A sample page of rules from my Pokémon: BREAK!! Version Pokédex. This page is the overview page for Alolan Persian and includes various tables of game statistics and other information. Note: This is page slightly out of date and details are definitely not final.

I'm Del! 💖
I Love Every Pokémon, and I...

🎨 Make #art to spread love for every Pokémon!
📸 Share pics from New Pokémon Snap on #PhotodexPhursday!
🎲 Write Pokémon #ttrpg rules for #BreakRPG: #PokemonBreakVersion!

I also love:
💗 Positive vibes
🍄 Mario
🏝️ ACNH
☀️ Golden Sun
➕ many more games!

#Promosky

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#PokemonBreakVersion thread: Ranged attacks!
Something that's come up every time I've tried to make a Pokémon #ttrpg is an issue with ranged attacks that doesn't come up in non-Pokémon games. In most fantasy adventure TTRPGs with combat, everyone has access to ranged attacks.
1/8 #Pokemon #BreakRPG

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#PokemonBreakVersion I really like the Downtime system in #BreakRPG, and it also made it really easy to figure out how Pokémon Centers work: They let a Pokémon benefit from Downtime (with Heal an Injury as the only available Downtime Activity) in a single day!
1/2 #Pokemon #ttrpg

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I realized it's probably worth explaining why this seems like such an elegant solution to me! Generally speaking, needing to track special conditions for individual combatants can be a headache! And you're correct!
#PokemonBreakVersion #Pokemon #BreakRPG #ttrpg
1/7

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#PokemonBreakVersion I'm realizing that I need to make specific rules to handle aerial combat since it's a lot more common in Pokémon than what BREAK!!'s design assumes. I've been handling it with special Battlefield Areas (what you do in BREAK!! normally) however...
1/5 #Pokemon #BreakRPG #ttrpg

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#PokemonBreakVersion tidbit: "Overpowered" is now a game term with rules attached to it... Ironically, the Pokémon that necessitated I make it was Magikarp! 😂 It's for a system I knew I wanted but hadn't made yet, to deal with Pokémon jumping ranks when they evolve.

1/2 #Pokemon #BreakRPG #trpg

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Supplemental #PokemonBreakVersion thread: Why am I trying to avoid changing things from #BreakRPG so hard? Why not just change whatever? So, a few reasons!

1. The first and most obvious is that basing this on an existing set of rules will save SO much time and effort.
1/6 #ttrpg

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Time for a #PokemonBreakVersion thread! In general, one of my policies has been "Keep the underlying rules and terminology from #BreakRPG as-is unless I have a really good reason." I've already stopped using some flavorful terminology changes I tried early on when they didn't add enough.
1/6 #ttrpg

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I need to be consistent w/ tagging posts/threads about #PokemonBreakVersion so I can search them up easier!

Anyways, I just got to do a fun bit of adding my own lore to the Pokémon World as a part of this project! When writing up the moves Rock Throw and Rock Slide...
1/6 #Pokemon #BreakRPG #ttrpg

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Got some more good BREAK!! RPG x Pokémon playtests in! I want to keep stuff mostly additive when it comes to core rules, but I'm definitely gonna need to lighten the tone of the injury mechanics a bit 😅 Plus I want mid-battle evolutions on there anyway!
#BreakRPG #ttrpg #Pokemon #PokemonBreakVersion

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