One last look 👁️
Updated #ProjectAriadne poster. This is as close as it gets before the full reveal.
Next time you see this, there will be no blur, no codename. Everything revealed.
#indiedev
#indiegame
#インディーゲーム
#ゲーム開発
#ProjectAriadne
FEATURED THIS MONTH - PROJECT ARIADNE: FIRST DESCENT
The descent begins 🏜️
Our first #ProjectAriadne dev update is here! Meet Eirene, explore the arcanepunk world, and see what we've been working on this past month.
#indiedev #indiegame #gamedev #インディーゲーム #ゲーム開発
Link below ⬇️
Hey #IndieDev! Project Ariadne's first monthly update drops this week! 📬
Get exclusive art, dev secrets, mechanics previews, design docs, and lore at epygraph.studio/links
Don't miss out!
#IndieGames #ProjectAriadne #GameDev
🧗♀️ #ScreenshotSaturday: More ropes!
Yesterday: Rope anchoring
Today: Movement constraints
Short ropes = quick drops. Long ropes = wide swings. Different lengths, different paths through the mega dungeons.
Going deep! 🏺
#IndieDev #ProjectAriadne #ActionAdventure #GameDev
🍜 Rope placement testing: Press F to pay respects... to physics (and ramen)
*Spams F key*
That's one way to fill a mega dungeon! 😅
Proper #ScreenshotSaturday content tomorrow - promise the ropes will behave!
#IndieGameDev #IndieDev #ProjectAriadne #DevLife #RamenPhysics
Thanks! We're developing #ProjectAriadne in Unity 6 :) Follow us here for regular updates, and if you'd like to join our newsletter, Discord, or other channels, you can find everything at epygraph.studio/links 🙌❤️
#ScreenshotSaturday vibes! 🏺
Working on rope mechanics for Project Ariadne, because when you're exploring ancient mega dungeons, sometimes you need to go down... way down.
🚧 Alpha WIP - lots more polish coming!
#IndieDev #IndieGame #GameDev #ProjectAriadne