A screenshot in Trenchbroom of a hallway in Quake leading to some stairs, with signage of a gold key and yellow arrows pointing towards the stairs.
Another hallway in Quake in unshaded textures and wireframe. An archway is tinted yellow, with a strip of "caution" striping on the floor beginning a hallway that ascends some stairs to a gold keycard door.
The gold keycard door in question at the end of a rusty metal hallway. Yellow arrows and keycard signage is placed on either side of the door.
other people: *fights about yellow paint in level design*
me: "I lived through the incoherent fps maze bullshit from the '90s, I must make a better world for those who follow after me"
#leveldesign #trenchbroom #quake1 #gamedev