We’re considering opening the Rank breaker beta to additional stress testers.
If you want in, reply below.
#Rankbreaker #IndieGame #IndieDev #CardBattler #TCG #CCG #MMO #PvP #CompetitiveGaming #Playtesting #BetaTest #GameDevelopment
UI is never “just UI.” Changed the profile shape in Rankbreaker and the whole screen feels more alive. Sometimes the smallest visual shifts unlock the real vibe.
#IndieDev #GameUI #UIUX #GameArt #Rankbreaker #IndieDevLife
in Rankbreaker your rank IS your currency. Every match is a testament to performance, and that unlocks momentum and progression. But the tension is that progression sets you back.
#Rankbreaker #indiedev #tradingcardgame #comingsoon #InBetaNow
youtu.be/Jiz73bCSMPg
Our tutorial flow is complete for Rankbreaker, and as it goes out to two external testers this weekend, we wanted to show you that we do in fact, have a drafting phase at the start of every match.
#tradingcardgame #indiedev #tcg #CardBattler #Rankbreaker #almostBeta
(placeholder art for prototyping, art will be replaced with bespoke art in final polish phase)
Every base card works! Combos live! Musketeers fortify locations, Dracula spawns Vampireling swarm. Rankbreaker is shaping up to be incredible.
#IndieDev #CardGame #Rankbreaker #GameDesign #Vampires
Matchmaking, mulligan system, Bloodthirst’s power, Ironjaw, and new end game panels in action. Sign up for the beta: rankbreakr.com
youtu.be/0t0J4CymMeM
#IndieDev #CardGames #Unity #RankBreaker #TCG #TradingCardGames #IndieGameDev #CardBattler #DigitalTCG
Every duel takes place inside the Trophaeum. 20 locations, 3 per match, revealed round by round. The climb has never been more dangerous.
Explore: rankbreakr.com/locations
#RankBreaker #TCG #IndieGame #CardGame #GameDev #IndieDev #DigitalTCG
Rankbreaker is moving along strong — we’ve hit player parity, polished draw logic, and mapped out the road to beta. Full update with content + roadmap is here:
www.reddit.com/r/RankBreake...
#IndieDev #GameDev #CardGames #Rankbreaker #Beta #Unity3D #IndieGame