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#RenderPass
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Just make it exist first: From #SceneGraph to #Snapshot to #RenderPass to an animated cube - Rendering pipeline for #helios is taking shape! đŸ•šī¸ Ready for the next subsystem. Details in my latest #devlog: garagecraft.games/devlog/2025/...

#indiedev #gamedev #indiegames #programming #coding #games

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