We are back to Houdini!
You love Houdini and we do too!
Stay tuned!
#cgi #tutorial #houdini #sidefx #vellum
STRIPPING A SPELL
from its cultural frame, you strip the safety protocols embedded in the tradition. The forest cabal mage didn't just know the spell, she knew what not to do with it, what prayers or preparations kept it stable, what seasonal or environmental conditions made it dangerous.
#SideFX
Tonight (4-1-2026 at 6pm EDT), in honor of the hopeful launch of Artemis II, I'm going to try to make some pyro rocket exhaust. Also, we'll do a little watch along of the launch. It's not every day that humans start a trip around the moon!
#houdini #sidefx #artemis2 #vfx
The new free Tutorial is online!
Watch it now on Youtube and Entagma.com and see how easy it is to dejitter animations with this algorithm!
entagma.com/remove-jitte...
#tutorial #cgi #houdini #sidefx #procedural
Making more progress on the ivy solver. Currently adding extra control for pscale and orientation. Next on the roadmap is a feature to define areas to avoid and incorporate hanging ivy.
#3d #Houdini #SideFX #TD
repost @natlok999 on IG
#sidefx #houdinifx #sidefxhoudini #mantra #flip #abstractart #absract #mgcollective #cgi #cgiart #vfx_media
Back to working on my ivy solver, I’m setting up how the leaves orient, balancing between following the branch and being “sky sensitive.” It’s a bit tricky to find the right balance. Still a #wip, but I think it’s coming together.
#3d #cgi #Houdini #SideFx
Tonight (3/18/2026 at 6pm EDT) we're going to make something for Mardini. We could do today's prompt "Organic", or even one of the other days. It's up to you! Hope to see you all then.
Mardini info: zurl.co/XZEeU
#houdini #vfx #sidefx #motiondesign #mardini
The VFX School is offering seven free #Houdini courses until March 1, 2027, covering basics to advanced workflows. Interested learners should download them before access ends, as the school is closing down next year. #cg #gamedev #sidefx #animation #3d
The VFX School is offering seven free #Houdini courses until March 1, 2027, covering basics to advanced workflows. Interested learners should download them before access ends, as the school is closing down next year. #cg #gamedev #sidefx #animation #3d
Tonight's topic is going to be a "game-time" decision! I have some ideas for a topic but no idea if I can actually do them. So come join the stream, and help decide what we'll work on. See you tonight! (2/25/2026 at 6pm EST)
#houdini #vfx #motiondesign #sidefx
Attribute Remapper v1.3 . Takes any float or vector attribute, normalizes it to 0-1 range. #Houdini #VFX #3dCG #HoudiniTips #SideFX #ProceduralWorkflow #TechArt
www.patreon.com/posts/univer...
Houdini tip: Quad Remesh to 15% of original polycount?
Use this into Target Quad Count:
15 * nprims(0) / 100
#Houdini #SideFX #VFX
I love this filtering option, in particular when dealing with complex nodes. Using this with my root tool, where I have 105 parameters, and 51 are modified.
#dev #Python #3d #Houdini #sidefx
Still early days, but I’ve been building a little helper tool in #Houdini to manage big scenes more easily. It lets me copy parameter values between nodes and see everything in one place — no more hunting around for changes! Still testing and debugging, but it’s already saving me time. #3d #SideFx
Released another tool of mine (for free), a to-do list tool made for Houdini. Thinking expanding this to be DCC agnostic 🤔 ianistor.gumroad.com/l/yabycq #houdini #pythontools #tools #sidefx #techart
I've been running into issues with the Labs Curvature tool — on complex assets, you often need to crank the multiplier way up to get a usable mask. Fine for one asset, but a pain when batch processing.
#houdini #sidefx #wip #3d
Noticed that the Inspector in the Render Gallery shows the EV relative to middle gray (0.18). Very handy when adjusting lights or camera exposure.
#tip #lighting #3d #Solaris #Houdini #SideFX
I made a short video showcasing UniToolkit - Houdini & Unity integration plugin with a lot of cool and unique features.
youtube.com/watch?v=odn4...
#sidefx #houdini #Unity3D #procedural #gamedev #indiedev #solodev #TechArt #madewithunity
Render Exploration between color, form, and motion by Fadi Al Sharif. (@fadi.al.sharif). #Maxon #Redshift #SideFX #Houdini 🎨📸
Fun little dragon figure by Tyler Bay from @CGForge3d using #Maxon #Redshift #SideFX #Houdini 🐉🐲 https://www.artstation.com/tbay312
Aaand back we are with the posting again, I am being CONSUMED by my current project; currently diving into houdini to build a city of epic scale for an equally epic-scale starship I'm making! Check it out!
#Houdini #SideFX #Maya #3DArt #Scifi
Another round with eyes and a 100% #Houdini project (model, render & comp)
More shots, making-of and info for this here: artstation.com/artwork/dyk4oW
#sidefx #3dart #3drender #canyon #creepy #eyes #horror #cliff #snow #procedural #techart #karma
Patreon tutorial #62 will cover some powerful new displacement & texture transform features in Redshift, along with some cool new tricks that are now possible, including Tri-Planar randomization and a pseudo-decal shader. 😎
#Redshift #3d #render #Houdini #SideFX #Maxon #displacement
New update
Branches now look way more natural since the older ones are bigger than the smaller ones closer to the tip. This style of growth is known as acropetal development, and it really improves the overall look.
#VEX #Houdini #SideFx
Lazy Man VEX Control Version - just copying the same node 😅
And yes, I am back to working on my root tool.
#VEX #Houdini #SideFx #3d