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screenshot of spreadsheet listing 27 animons with their number, ID, Name, types, stats, offsets, and tactic.

screenshot of spreadsheet listing 27 animons with their number, ID, Name, types, stats, offsets, and tactic.

Reworked my animon resource to be constructed from CSV data. Now I have everything neatly in one place and can quickly adjust for balancing 🥰

It pulls sprites and sound files from the game directory, just have to make sure they are named after the animon's ID.

#gamedev #indiedev #Soulblaze #Godot

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Devlog #12: Feature Parade Hi everyone! As ususal, another devlog had been long overdue but... here it is! Better late then never... right? Right?? After finishing the prototype for the Arab League of Misfits, and securing fund...

Finally, a new devlog is up! Hurray! Join the feature parade: swordandquill.itch.io/soulblaze/de...

#gamedev #indiedev #soulblaze #godot #devlog

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a bird is standing next to a blue trash can on a carpet . Alt: two parrots picking up shreds of paper and putting them in a plastic bin labeled "trash can"

Refactoring the whole battle system code. A lot of work but... it's so nice when everything is cleanly separated into a state machine and contains a universal player handler for both humand and computer players.

All in preparation for a co-op mode 👀

#gamedev #indiedev #godot #Soulblaze

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Had the idea of the main menu actually being Sadia's room and playing around with it. Gotta have to balance it being cozy and full with nerdy stuff while still being readable as a menu. Good thing I always keep things simple 🥴

#gamedev #indiedev #Soulblaze #Ui

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Working on customization settings for the screen reader messages in #Soulblaze. Since there's a lot of details to keep track of during combat, some messages can be a bit long. You will be able to change the order of the elements or disable the ones you don't need.

#gamedev #indiedev #accessibility

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Early state but am re-working the map to be more like a board game where you roll your dice and trigger the node you land on. This can be combined with re-rolls, special items, and so on... inspired by Mario Party 😁

Fits more with the whole dice vibes ✨

#gamedev #indiedev #Soulblaze #Godot

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Having defensive crits always felt underwhelming when it got cut short by your max shield limit...

That's why I've implemented shield crits which apply temp shields that go over your max. They last until your next turn and are limited to Resilience*2.

#Soulblaze #gamedev #indiedev #gamedesign

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AHHHH First #Soulblaze fan art 😭💜✨
I love it! And thanks for the shout-out!

Make sure to check out all the lovely indies listed, including @ponpai.bsky.social's own creature-collecting prototype: ponpai.itch.io/ponpai-proto...

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I know it's been a while so here's some #Soulblaze progress: Implemented an affection and trick mastery system that unlock certain perks. Mastered tricks can be used as starting skills instead of the default ones! Affection unlocks will enable Soulblaze + more!

#indiedev #gamedev #Godot #Roguelike

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Started working on a progression system for your Animons where you can increase affection levels (by taking them on runs) and trick mastery (by using the trick)

Progress is shared among Animons with the same name/number.

#gamedev #indiedev #Soulblaze #Godot

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Here's a little progress on the revamp of the enemy intelligence. It now evaluates the best dice values for each trick and takes bonus triggers into account. It also calculates scores depending on amount of re-rolls needed, probability, and effect gains.

#gamedev #indiedev #soulblaze #godot

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Update 0.0.20 Hi, everyone! Here's a small update with a few new things. Reduce Condition Stacks You can now use dice to reduce condition stacks of your active Animon by dragging a die on it (mouse) / press shift (...

Update 0.0.20 is out, adding the new mechanic to reduce condition stacks and a small handful of new tricks! Steam Playtest is also updated.
swordandquill.itch.io/soulblaze/de...

#gamedev #indiedev #Godot #Soulblaze

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screenshot of two GitLab pipelines with three jobs each, all succeeded with a green checkmark

screenshot of two GitLab pipelines with three jobs each, all succeeded with a green checkmark

breakdown of the jobs and steps: import, linux export, windows export, mac export, steam playtest deploy

breakdown of the jobs and steps: import, linux export, windows export, mac export, steam playtest deploy

Feels good! Whatever it was that caused the constant crashed on CI pipelines, #Godot 4.5 seemed to have fixed it 🤩

automatically exporting and deploying to Steam and Itch by just pushing to a specified branch... *chef's kiss*

#gamedev #indiedev #soulblaze #gitlab

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Using dice to reduce status condition stacks is working now!

Dice that match the condition's aspect (Poison = Patience, Burning = Fury, Tide = Wisdom, Curse = Mystery) reduces it by twice the amount.

#gamedev #indiedev #Soulblaze #Godot

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Exclusive Patreon Starters | Sword & Quill Get more from Sword & Quill on Patreon

The starters that were originally planned as Kickstarter rewards are now available for Access Axolotl Patrons. Check out this cute lil trio!
www.patreon.com/posts/exclus...

#gamedev #indiedev #soulblaze #godot #patreon

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Devlog #11: What's Next for Soulblaze Hi, wonderful humans! It's been a while since the last devlog so I decided to write a little update on where things stand. I've been a little burned out after Indie Games Fest, gamescom, and then the....

New devlog is up, sharing a few thoughts about my plans with working on Soulblaze and/or other projects:
swordandquill.itch.io/soulblaze/de...

#gamedev #indiedev #soulblaze #godot

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After a week of funding applications, it feels good to work on my projects again. Started reworking the enemy intelligence for #Soulblaze today.

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Animon Stickers - Zein's Ko-fi Shop get a set of 6 different Animon indoor stickers. (can't ship to USA right now...)

Since I ordered waaaay to many stickers for Gamescom, you can order some on my Ko-fi: ko-fi.com/s/617abd1e3c

#Soulblaze #indiedev #gamedev #merch #stickers

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Twitch Twitch is the world

my friend @krel.bsky.social is streaming #Soulblaze right now 😊💜

www.twitch.tv/kimmyrel
#gamedev #indiedev #soulblaze

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New Animon: Qamare
Aspect: Mystery / Wisdom

Quirk "Moon River":
At the start of each turn, for every Wisdom and Mystery dice pair, this Animon's Wisdom and Mystery tricks get +1 potency.

Join the Playtest: store.steampowered.com/app/3505230/...

#gamedev #indiedev #godot #art #Soulblaze #roguelike

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Soulblaze Playtest - Patch Notes 0.0.19 - Steam News Changes poisoned dice now don't deal damage if they're Resonance dice (all values same) poison text effect a little tweaked (text strike-through when cancelled by Resonance) catching an Animon with a ...

Small update for Soulblaze is out: store.steampowered.com/news/app/351...

I changed that poisoned dice now don't deal damage if it's a Resonance die, making it consistent with Tide.

#gamedev #indiedev #soulblaze #godot

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Update 0.0.18.17 New Stuff Challenge Mode: Defeat Ignited Minjaluna with a pre-set team and unlock an elusive Minjaluna skin new elusive shader effect (only optimized for Minjaluna so far) Quick Swap: You can now swit...

New update is out on Itch and Steam (public play test), adding the first challenge fight. Beat ignited Minjaluna and get an elusive (aka shiny!) Minjaluna!

swordandquill.itch.io/soulblaze/de...
#gamedev #indiedev #roguelike #godot #soulblaze

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Experimenting with a shader-based shiny effect. Tweaked this shader a little to make it change based on position: godotshaders.com/shader/2d-ir...

and mixed in the color masking from this one: godotshaders.com/shader/2d-ho...

#gamedev #indiedev #godot #shader #soulblaze

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If you missed last night's stream, you can watch how I drew this Animon here: www.twitch.tv/videos/25564...

#gamedev #indiedev #art #soulblaze #godot

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Dark blue horse with no hind legs and instead has a glowing fog-like tail. It's front hooves are made from glowing yellow fog and the head has no face or snout, just the general shape of a horse head. Yellow wavey lines decorate it instead. Crescent moon  shapes are hovering around its neck and torso and a glowing orb above its head looks like a tiny full moon.

Dark blue horse with no hind legs and instead has a glowing fog-like tail. It's front hooves are made from glowing yellow fog and the head has no face or snout, just the general shape of a horse head. Yellow wavey lines decorate it instead. Crescent moon shapes are hovering around its neck and torso and a glowing orb above its head looks like a tiny full moon.

Yet unnamed Animon from today's stream, Mystery aspect!

#gamedev #indiedev #fakemon #art #creaturedesign #soulblaze #twitch

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Twitch Twitch is the world

Help me design an Animon and I'll draw it live on #Twitch:
twitch.tv/swordandquill

#gamedev #indiedev #soulblaze #godot #art

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Delighted to be talking to Constantin about Soulblaze and #indiedev things on Friday. Join us, I will definitely have structured and totally not chaos-infused answers to all questions.

#gamedev #godot #soulblaze

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Update 4: Turn 4: "Let's Draw an Animon" Community Stream + Q&A · Soulblaze: a Hand-Drawn Creature-Collecting Roguelite Hi, wonderful humans!Tomorrow at 8pm CEST, I will do a Twitch stream where I will design a new Animon with the community and draw in live. I'll let you vote on its aspect (aka element/type) and we'll ...

New Blog post)! I'll be doing a Community live stream tomorrow at 8pm CEST where we will design an Animon together that I will then draw live + QA Session 🙂💜

👉 Follow on Twitch

#gamedev #indiedev #godot #Soulblaze #twitch #Kickstarter #indiegames #roguelike

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Kickstarter stats, 3595 of 20.000€, 99 backers, 19 days to go

Kickstarter stats, 3595 of 20.000€, 99 backers, 19 days to go

Someone can claim the nice round #100 😄💯

#gamedev #indiedev #godot #soulblaze

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Challenge fights are coming next week! Beat ignited Minjaluna and unlock an elusive (aka shiny) Difdagua 🐸

Support #Soulblaze on Kickstarter 👉 www.kickstarter.com/projects/zei...

#gamedev #indiedev #godot #roguelike #indiegames #gaming #kickstarter #ScreenshotSaturday

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