NES Games & State Machines
A couple of years ago gamedev channel NesHacker did a video on how everything in your typical NES game is really a pile of state machines, concurrent ones, nested ones, bunches and bunches of them. If you have any interest in NES coding at all, it's worth a look. (8½ […]
I’ll deep dive into #Rive / #Lottie in 2026.
#RiveScripting is powerful like #Flash & Lottie got #StateMachines finally.
Rive is better for future but Lottie is integrated with #AE.
What do you think about Rive / Lottie, #animator friends?
rive.app/blog/scripti...
lottiefiles.com/state-machines
V1.1 of Statement features Statement Lens: A fully interactive advanced visual debugger for Statement! A very powerful debugger for your #statemachine!
Itch
refreshertowel.itch.io/statement
Docs
refreshertowel.github.io/docs/stateme...
#gamemaker #indiedev #gml #finitestatemachine #statemachines
Comparisons to existing state machine implementations like XState (TypeScript), Rust Type States, and Haskell libraries helped contextualize Polystate's design and potential trade-offs. #StateMachines 4/6
Nice #StateMachines!
bsky.app/profile/math...
Stateflow in Simulink enables modeling of complex logic and control systems
zurl.co/zmnTO
zurl.co/OKaWN
#Stateflow #Simulink #Modeling #ControlSystems #StateMachines #Flowcharts #EmbeddedSystems #SoftwareEngineering #Programming #Simulation
🚀 Introducing the next evolution in distributed systems management! Guidepad's state machines framework brings real-time automation & unmatched flexibility to IaC workflows. 🌐 See how we are redefining runtime state management. guidepad.io/blog/introdu... #DevOps #StateMachines #Terraform #OpenTofu
Windjammers clone prototype
Summer of #Windjammers 🥏🥏🥏 clone in #GodotEngine
Progress update ⏳
#GameDev #IndieDev #IndieGame #StateMachines
Pretty silly idea: generating cactus plants with state machines
cactus-tycoon-3d.vercel.app
#React #ThreeJS #StateMachines #xState #Javascript