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#TerrainGeneration
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colourful depiction of a map of an island (orange) in the sea (cyan) with different colour smaller satellite islands

colourful depiction of a map of an island (orange) in the sea (cyan) with different colour smaller satellite islands

continent labelling

this might be a "fix it in post" kind of solution, but im trying to remove/differentiate the inland water bodies, which are currently treated no differently than the sea
#procgen #terraingeneration #gamedev

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🌎Patreon #Gaea 2 deep-dive series Preview! Covering nodes, import/export, & everything you need—perfect for new users or those coming from Gaea 1. Thanks for the support on YouTube + Patreon!
#Quadspinner #TerrainGeneration #WorldBuilding #3DArt

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#TerrainGeneration using #element3d. #3dscene development takes time and that's why many CGI artists use Element 3D for quick render for a submission to their clients.
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Voronoi diagrams: circumcenters vs. centroids.

1: Using tri circumcenters. Classic/pure, angles are more abrupt.

2: Using tri centroids instead. Smoother, bubble-like regions.

#proceduralgeneration #gamedev #computergraphics #voronoi #terraingeneration #indiedev

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Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques.

#terraingeneration #procedural #computergraphics #gamedev

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Okay, okay, I finally got some time to work on this, and I've fixed the issue.
Was interpolating already interpolated values when deforming the same terrain piece multiple times. (So it was the "old" terrain chunk looking weird, not the new one)

#indiegame #solodev #gamedev #terraingeneration

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